RimWorld

RimWorld

Vanilla Outposts Expanded: Additional Outposts
 Toto téma bylo přilepeno, takže je nejspíš důležité
[Zerg03] MrHydralisk  [vývojář] 30. zář. 2023 v 4.01
Bugs/Issues
For bugs. Please provide enough info to reproduce the issue.
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```System.NullReferenceException: Object reference not set to an instance of an object
at VOEAdditionalOutposts.Outpost_Church.Produce () [0x00017] in <e26947239f91427cb4f8e591501ad0c6>:0
at Outposts.Outpost.Tick () [0x000cf] in <6baf6da5c3d745238328a249a7054628>:0
at VOEAdditionalOutposts.Outpost_Church.Tick () [0x00000] in <e26947239f91427cb4f8e591501ad0c6>:0
at RimWorld.Planet.WorldObjectsHolder.WorldObjectsHolderTick () [0x00024] in <95de19971c5d40878d8742747904cdcd>:0
at RimWorld.Planet.World.WorldTick () [0x00016] in <95de19971c5d40878d8742747904cdcd>:0
at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch4(Verse.TickManager)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch6 (string)
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch3 (Verse.Game)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
```


something weird is borking church outposts , pawns dont spawn at all
[Zerg03] MrHydralisk  [vývojář] 11. říj. 2023 v 1.09 
Scorpio, I might need more info like what pawns in outpost, was it in progress of convertion, what delivery destination and method is used...
Naposledy upravil [Zerg03] MrHydralisk; 11. říj. 2023 v 1.16
Zerg03 MrHydralisk původně napsal:
Scorpio, I might need more info like what pawns in outpost, was it in progress of convertion, what delivery destination and method is used...


Error pops when the timer ends ,and even tried to use dev mod produce now

tried drop pod , animal and teleport to colony

https://imgur.com/a/8ADGqIc


even chose different outposts for the delivery
[Zerg03] MrHydralisk  [vývojář] 11. říj. 2023 v 12.08 
Now can reproduce, should be easy fix. It was issue, that it add ideology points if selected ideology is fluid type, but getting error if not.
Naposledy upravil [Zerg03] MrHydralisk; 11. říj. 2023 v 12.20
[Zerg03] MrHydralisk  [vývojář] 11. říj. 2023 v 15.27 
Scorpio, Should be fixed now.
Zerg03 MrHydralisk původně napsal:
Scorpio, Should be fixed now.

Thank you
Ev 14. lis. 2023 v 15.34 
Having a fun issue where my Border Post started throwing hundreds of errors a second once it came time to produce, tried packing the outpost to fix it, and it's just stuck at zero hours remaining while still throwing a gazillion errors. Town outpost also failed to produce pawns whenever it hits its own production cycle, but I don't have logs for that since that was way earlier in the save.

https://gist.github.com/HugsLibRecordKeeper/458a4550cd344c7bcb033eaf3c4449c3
Ev 14. lis. 2023 v 15.38 
Okay, actually, further details: I noticed the logs screaming about my encampment in particular. When I tried ordering my encampment to pack, just to see what would happen, it caused the border post to produce properly. I am very confused. It stopped the errors, but when I cancelled the packing on my encampment it immediately started throwing errors again.

I fully packed the camp, then remade the Encampment. No more errors, and everything seems to be working again. Will see about reproducing the town issue once I get more social pawns.
Naposledy upravil Ev; 14. lis. 2023 v 15.46
[Zerg03] MrHydralisk  [vývojář] 14. lis. 2023 v 16.06 
Ev, considering Log itself and errors in it. The source of issues was only Outpost_Encampment, which is part of Vanilla Outposts Expanded mod and not this one. In log itself it doesn't seems to be anything related to Border Post from my mod. So prob it would be better to ask dev of VOE instead.

If I try to guess, then did you had some mod removed/updated (which content was in that Encampment or on pawns in it or related to it). This might cause some errors. It also possible that maybe something in save about Encampment got corrupted. Since it was fixed when making new instance of outpost, then it could be that it wasn't properly saved or encountered error during it.
Ev 14. lis. 2023 v 16.08 
Yeah, realizing that the issue was the encampment rather than the border outpost made me conclude I was in the wrong place, I just felt compelled to inform you that I figured it out so you wouldn't go hunting ghosts. Thank you for the quick response, and I appreciate your work!
[Zerg03] MrHydralisk  [vývojář] 14. lis. 2023 v 16.14 
Ev, actually, did you had any vehicles in that Encampment or only pawns/animals?
Ev 14. lis. 2023 v 16.15 
Just pawns, slaves, and a dead body - I haven't tried putting vehicles in any outposts because I've been afraid of breaking things in the process, haha
[Zerg03] MrHydralisk  [vývojář] 14. lis. 2023 v 16.24 
Ev, I just looked at code a bit, so prob it could be related to satisfying one of pawns needs and having issues during it. So my guess is either of 3:
1. Issue is due to a dead body and how encampment coded without considering only alive pawns.
2. Might be due to Encampment utilising it own additional methods instead for satisfy needs.
3. VE Outposts Addiction is kinda new mod from what I remember so maybe it related, since it changing some parts in satisfy needs.
Dead body ig is the issue, but not sure. Probably would need to contact original dev after all, if removing dead body won't fix it.
Ev 14. lis. 2023 v 16.31 
None of those things would surprise me ultimately. Though it appears to be playing nice now that I've remade the encampment, even with the dead body still there (I was too lazy to drop it from the caravan inventory first). Thank you for your help during this!
the children in my educational center don't gain any growth points at all.
They're also not gaining any skills over time.
What information do I need to provide regarding that?
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