Phoenix Point

Phoenix Point

Terror from the Void (TFTV) 1.0
mar.sch 2023 年 8 月 5 日 上午 5:54
Quick feedback on Update 33
(New run. Update 33 (+ Hotfix 1), Legend difficulty. Default TFTV Settings checked.)

- Trade
Preface: I never did trading routes for getting rich. I only trade if I’m short on a certain resource type (to be able to pick all possible options in haven or exploration events; for buildings or manufactured items).
I really like the new trade system. If I can only trade with Anu for some RNG reason I won’t be punished with tech shortages.

- Vehicle inventory
My soldiers can access the Scarab’s backpack. But there are still 2 rows for ground inventory. If I drop items there they seem to vanish. The next soldier will see 2 completely free rows. This may still lead to unlimited ground inventory? The invisible items will be given to me in the after mission report, though.
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mar.sch 2023 年 8 月 6 日 上午 2:20 
- Possible bug
I was selling the location of the secret Synedrion lab to NJ.
But clicking this option didn’t exit the screen. For this I had to also click “Return later“.
But beside the diplomacy reward I’m pretty sure I got the resource rewards multiple times.

[TFTV @ 8/6/2023 11:03:53 AM] Research completed NJ_Bionics2_ResearchDef
[TFTV @ 8/6/2023 11:03:53 AM] Research completed SYN_Bionics3_ResearchDef
[TFTV @ 8/6/2023 11:03:53 AM] Showing modal NewResearchPopUp
[TFTV @ 8/6/2023 11:04:50 AM] rolling for poisoning! chance 0, roll 24.51706
[TFTV @ 8/6/2023 11:06:53 AM] Resource Multiplier changing resource reward from 750 to 600
[TFTV @ 8/6/2023 11:06:53 AM] TriggerGeoscapeEvent triggered for event PROG_PU12NewNJOption
[TFTV @ 8/6/2023 11:06:53 AM] Resource Multiplier, reverting resource reward from 600 back to 750
[TFTV @ 8/6/2023 11:06:55 AM] Resource Multiplier changing resource reward from 750 to 600
[TFTV @ 8/6/2023 11:06:55 AM] TriggerGeoscapeEvent triggered for event PROG_PU12NewNJOption
[TFTV @ 8/6/2023 11:06:55 AM] Resource Multiplier, reverting resource reward from 600 back to 750
[TFTV @ 8/6/2023 11:06:56 AM] Resource Multiplier changing resource reward from 750 to 600
[TFTV @ 8/6/2023 11:06:56 AM] TriggerGeoscapeEvent triggered for event PROG_PU12NewNJOption
[TFTV @ 8/6/2023 11:06:56 AM] Resource Multiplier, reverting resource reward from 600 back to 750
[TFTV @ 8/6/2023 11:07:08 AM] Resource Multiplier changing resource reward from 750 to 600
[TFTV @ 8/6/2023 11:07:08 AM] TriggerGeoscapeEvent triggered for event PROG_PU12NewNJOption
[TFTV @ 8/6/2023 11:07:08 AM] Resource Multiplier, reverting resource reward from 600 back to 750
[TFTV @ 8/6/2023 11:07:08 AM] Harder diplomacy is on, changing event PROG_NJ1
[TFTV @ 8/6/2023 11:07:09 AM] Resource Multiplier changing resource reward from 750 to 600
[TFTV @ 8/6/2023 11:07:09 AM] TriggerGeoscapeEvent triggered for event PROG_PU12NewNJOption
[TFTV @ 8/6/2023 11:07:09 AM] Resource Multiplier, reverting resource reward from 600 back to 750
[TFTV @ 8/6/2023 11:07:10 AM] Resource Multiplier changing resource reward from 750 to 600
[TFTV @ 8/6/2023 11:07:10 AM] TriggerGeoscapeEvent triggered for event PROG_PU12NewNJOption
[TFTV @ 8/6/2023 11:07:10 AM] Resource Multiplier, reverting resource reward from 600 back to 750
[TFTV @ 8/6/2023 11:07:11 AM] Resource Multiplier changing resource reward from 750 to 600
[TFTV @ 8/6/2023 11:07:11 AM] TriggerGeoscapeEvent triggered for event PROG_PU12NewNJOption
[TFTV @ 8/6/2023 11:07:11 AM] Resource Multiplier, reverting resource reward from 600 back to 750
[TFTV @ 8/6/2023 11:07:12 AM] Showing modal ModalModule_DiplomacyResearchPopUp
[TFTV @ 8/6/2023 11:08:03 AM] Harder diplomacy is on, changing event PROG_NJ1 back to keep things nice and tidy
mar.sch 2023 年 8 月 6 日 上午 3:00 
- Capturing Pandorans
Phase One done by a Scarab and 3 soldiers in a Manticore with FAR-M: I paralyzed an Arthron and a Siren but they don’t show up in Containment.
On one haven defense mission I saw an objective ~ 6 capture slots available / total capacity 0 (because the Containment was still being built). But not on this mission.

[TFTV @ 8/6/2023 11:48:05 AM] CaptureLiveAlienRunning
[TFTV @ 8/6/2023 11:48:05 AM] enumerable count is 2
[TFTV @ 8/6/2023 11:48:05 AM] paralyzed Siren_ActorDef, aircraftCaptureCapacity is -1, space required is 3
[TFTV @ 8/6/2023 11:48:05 AM] paralyzed Crabman_ActorDef, aircraftCaptureCapacity is -1, space required is 2
Voland  [开发者] 2023 年 8 月 6 日 下午 1:44 
引用自 mar.sch
(New run. Update 33 (+ Hotfix 1), Legend difficulty. Default TFTV Settings checked.)

- Vehicle inventory
My soldiers can access the Scarab’s backpack. But there are still 2 rows for ground inventory. If I drop items there they seem to vanish. The next soldier will see 2 completely free rows. This may still lead to unlimited ground inventory? The invisible items will be given to me in the after mission report, though.

Known issue, I hope to fix it eventually (by removing this infinite inventory completely). Unfortunately inventory lists is one of the most impenetrable things in the game's code.


引用自 mar.sch
- Possible bug
I was selling the location of the secret Synedrion lab to NJ.
But clicking this option didn’t exit the screen. For this I had to also click “Return later“.
But beside the diplomacy reward I’m pretty sure I got the resource rewards multiple times.

Thanks for reporting! Fixed, will be in next release.

引用自 mar.sch
- Capturing Pandorans
Phase One done by a Scarab and 3 soldiers in a Manticore with FAR-M: I paralyzed an Arthron and a Siren but they don’t show up in Containment.
On one haven defense mission I saw an objective ~ 6 capture slots available / total capacity 0 (because the Containment was still being built). But not on this mission.

Thanks! was also reported by etermes internally but your report helped to pin it down. Fixed, will be in next release.
mar.sch 2023 年 8 月 9 日 上午 10:48 
(New start to remotely compete with Etermes’s Season 2 on Youtube :-) That is: Legend difficulty, Antarctica start, Synedrion squad.)

This error might have been introduced by Update 34.
On entering the deployment screen for A favor for a friend:
Manticore: Scarab, Infiltrator, Assault
and Helios: Heavy

[TFTV @ 8/9/2023 7:38:40 PM] TriggerGeoscapeEvent triggered for event PROG_CH0_MISS
----------------------------------------------------------------------------------------------------
[TFTV @ 8/9/2023 7:38:43 PM] EXCEPTION:
Message: Object reference not set to an instance of an object<br/>
StackTrace: at TFTV.TFTVUI+TFTV_UIStateRosterDeployment_EnterState_patch.Postfix (PhoenixPoint.Geoscape.View.ViewStates.UIStateRosterDeployment __instance) [0x0009f] in <a26fe8dd99634e6793788e92c174fdcd>:0
----------------------------------------------------------------------------------------------------
最后由 mar.sch 编辑于; 2023 年 8 月 9 日 上午 10:55
Voland  [开发者] 2023 年 8 月 10 日 上午 2:22 
引用自 mar.sch
(New start to remotely compete with Etermes’s Season 2 on Youtube :-) That is: Legend difficulty, Antarctica start, Synedrion squad.)

This error might have been introduced by Update 34.
On entering the deployment screen for A favor for a friend:
Manticore: Scarab, Infiltrator, Assault
and Helios: Heavy

[TFTV @ 8/9/2023 7:38:40 PM] TriggerGeoscapeEvent triggered for event PROG_CH0_MISS
----------------------------------------------------------------------------------------------------
[TFTV @ 8/9/2023 7:38:43 PM] EXCEPTION:
Message: Object reference not set to an instance of an object<br/>
StackTrace: at TFTV.TFTVUI+TFTV_UIStateRosterDeployment_EnterState_patch.Postfix (PhoenixPoint.Geoscape.View.ViewStates.UIStateRosterDeployment __instance) [0x0009f] in <a26fe8dd99634e6793788e92c174fdcd>:0
----------------------------------------------------------------------------------------------------
yep, harmless; related to the day/night indicator. Happens because the first unit is a vehicle. Will be fixed in next update/hotfix if there is one.
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