安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








I was selling the location of the secret Synedrion lab to NJ.
But clicking this option didn’t exit the screen. For this I had to also click “Return later“.
But beside the diplomacy reward I’m pretty sure I got the resource rewards multiple times.
[TFTV @ 8/6/2023 11:03:53 AM] Research completed NJ_Bionics2_ResearchDef
[TFTV @ 8/6/2023 11:03:53 AM] Research completed SYN_Bionics3_ResearchDef
[TFTV @ 8/6/2023 11:03:53 AM] Showing modal NewResearchPopUp
[TFTV @ 8/6/2023 11:04:50 AM] rolling for poisoning! chance 0, roll 24.51706
[TFTV @ 8/6/2023 11:06:53 AM] Resource Multiplier changing resource reward from 750 to 600
[TFTV @ 8/6/2023 11:06:53 AM] TriggerGeoscapeEvent triggered for event PROG_PU12NewNJOption
[TFTV @ 8/6/2023 11:06:53 AM] Resource Multiplier, reverting resource reward from 600 back to 750
[TFTV @ 8/6/2023 11:06:55 AM] Resource Multiplier changing resource reward from 750 to 600
[TFTV @ 8/6/2023 11:06:55 AM] TriggerGeoscapeEvent triggered for event PROG_PU12NewNJOption
[TFTV @ 8/6/2023 11:06:55 AM] Resource Multiplier, reverting resource reward from 600 back to 750
[TFTV @ 8/6/2023 11:06:56 AM] Resource Multiplier changing resource reward from 750 to 600
[TFTV @ 8/6/2023 11:06:56 AM] TriggerGeoscapeEvent triggered for event PROG_PU12NewNJOption
[TFTV @ 8/6/2023 11:06:56 AM] Resource Multiplier, reverting resource reward from 600 back to 750
[TFTV @ 8/6/2023 11:07:08 AM] Resource Multiplier changing resource reward from 750 to 600
[TFTV @ 8/6/2023 11:07:08 AM] TriggerGeoscapeEvent triggered for event PROG_PU12NewNJOption
[TFTV @ 8/6/2023 11:07:08 AM] Resource Multiplier, reverting resource reward from 600 back to 750
[TFTV @ 8/6/2023 11:07:08 AM] Harder diplomacy is on, changing event PROG_NJ1
[TFTV @ 8/6/2023 11:07:09 AM] Resource Multiplier changing resource reward from 750 to 600
[TFTV @ 8/6/2023 11:07:09 AM] TriggerGeoscapeEvent triggered for event PROG_PU12NewNJOption
[TFTV @ 8/6/2023 11:07:09 AM] Resource Multiplier, reverting resource reward from 600 back to 750
[TFTV @ 8/6/2023 11:07:10 AM] Resource Multiplier changing resource reward from 750 to 600
[TFTV @ 8/6/2023 11:07:10 AM] TriggerGeoscapeEvent triggered for event PROG_PU12NewNJOption
[TFTV @ 8/6/2023 11:07:10 AM] Resource Multiplier, reverting resource reward from 600 back to 750
[TFTV @ 8/6/2023 11:07:11 AM] Resource Multiplier changing resource reward from 750 to 600
[TFTV @ 8/6/2023 11:07:11 AM] TriggerGeoscapeEvent triggered for event PROG_PU12NewNJOption
[TFTV @ 8/6/2023 11:07:11 AM] Resource Multiplier, reverting resource reward from 600 back to 750
[TFTV @ 8/6/2023 11:07:12 AM] Showing modal ModalModule_DiplomacyResearchPopUp
[TFTV @ 8/6/2023 11:08:03 AM] Harder diplomacy is on, changing event PROG_NJ1 back to keep things nice and tidy
Phase One done by a Scarab and 3 soldiers in a Manticore with FAR-M: I paralyzed an Arthron and a Siren but they don’t show up in Containment.
On one haven defense mission I saw an objective ~ 6 capture slots available / total capacity 0 (because the Containment was still being built). But not on this mission.
[TFTV @ 8/6/2023 11:48:05 AM] CaptureLiveAlienRunning
[TFTV @ 8/6/2023 11:48:05 AM] enumerable count is 2
[TFTV @ 8/6/2023 11:48:05 AM] paralyzed Siren_ActorDef, aircraftCaptureCapacity is -1, space required is 3
[TFTV @ 8/6/2023 11:48:05 AM] paralyzed Crabman_ActorDef, aircraftCaptureCapacity is -1, space required is 2
Known issue, I hope to fix it eventually (by removing this infinite inventory completely). Unfortunately inventory lists is one of the most impenetrable things in the game's code.
Thanks for reporting! Fixed, will be in next release.
Thanks! was also reported by etermes internally but your report helped to pin it down. Fixed, will be in next release.
This error might have been introduced by Update 34.
On entering the deployment screen for A favor for a friend:
Manticore: Scarab, Infiltrator, Assault
and Helios: Heavy
[TFTV @ 8/9/2023 7:38:40 PM] TriggerGeoscapeEvent triggered for event PROG_CH0_MISS
----------------------------------------------------------------------------------------------------
[TFTV @ 8/9/2023 7:38:43 PM] EXCEPTION:
Message: Object reference not set to an instance of an object<br/>
StackTrace: at TFTV.TFTVUI+TFTV_UIStateRosterDeployment_EnterState_patch.Postfix (PhoenixPoint.Geoscape.View.ViewStates.UIStateRosterDeployment __instance) [0x0009f] in <a26fe8dd99634e6793788e92c174fdcd>:0
----------------------------------------------------------------------------------------------------