Phoenix Point

Phoenix Point

Terror from the Void (TFTV) 1.0
Miroku Tsukino 2023 年 2 月 7 日 下午 2:29
Augment limit option
Can we get a option for this.. I get it it goes against the lore and so on but for the love of pete i refuse to do any augment then leg and body as all other mix options just .... are no... in terms of look wise anyway.

Its minor i know but its a minor thing id love to have the option of fixing
< >
正在显示第 1 - 2 条,共 2 条留言
Voland  [开发者] 2023 年 2 月 8 日 下午 12:12 
just copying my reply on Discord:

It's also a gameplay problem, more gameplay than Lore, actually. First, in TFTV bionics/mutations are very strong: each bionic part reduces max Delirium by a 1/3, and there are a lot of mechanics connected to it, which the player with fully augmented operatives will simply ignore. Mutations on the other hand give a 2% per Delirium buff, so with 20 Delirium and 3 mutations you would be doing +120% damage. And there is a specific (and very cool) way in TFTV for getting fully augmented/mutated operatives, but giving the player at will the option to have any operative with 3 augmentations would wreck the balance and bypass a great deal of mechanics.

Re adding as an option, we are not going to because 1) limiting to 2 augments/bodyparts is not a change introduced by TFTV, and 2) we are convinced that it would make the experience worse.

But there are third party mods out there and once we are of beta I may look at compatibility issues and such
Miroku Tsukino 2023 年 2 月 8 日 下午 5:44 
引用自 Voland
just copying my reply on Discord:

It's also a gameplay problem, more gameplay than Lore, actually. First, in TFTV bionics/mutations are very strong: each bionic part reduces max Delirium by a 1/3, and there are a lot of mechanics connected to it, which the player with fully augmented operatives will simply ignore. Mutations on the other hand give a 2% per Delirium buff, so with 20 Delirium and 3 mutations you would be doing +120% damage. And there is a specific (and very cool) way in TFTV for getting fully augmented/mutated operatives, but giving the player at will the option to have any operative with 3 augmentations would wreck the balance and bypass a great deal of mechanics.

Re adding as an option, we are not going to because 1) limiting to 2 augments/bodyparts is not a change introduced by TFTV, and 2) we are convinced that it would make the experience worse.

But there are third party mods out there and once we are of beta I may look at compatibility issues and such

Fair enough thank you for replying here to and explaining it.
< >
正在显示第 1 - 2 条,共 2 条留言
每页显示数: 1530 50