Library Of Ruina

Library Of Ruina

Da'at Floor v1.0.4e
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PattyHoswell  [pengembang] 5 Okt 2022 @ 9:06am
Mod Conflict List
Since mod conflict is little priority. Please post what mod conflict you have so other user can see what mod not to use together before reporting same bug.

Example:
Typically mods that have "exclamation mark" battle on the library menu cause conflict

Adding mod support is difficult no matter how experienced we are. There is too many thing to consider and factor. We might fix some of the mod conflict but no promise.
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Niten9 5 Okt 2022 @ 9:09am 
Conflicts with Ebony Queen's Apple but it seems to work just fine with Magical Girl of Fiction from my experience so far.
BaseMod.
Apperance Projection Overhaul Mod
Alfabem 6 Okt 2022 @ 11:25am 
The mod breaks when used with Re-extraction mod.
Better Filters Mod sometimes breaks. Also got the message "(pid: Daat Floor Mod)Aleady Exists : Embrace" don't know what mod its from though.
Cyaminthe 19 Okt 2022 @ 11:55am 
Note: here "breaking" does not necessarily stand for complete functionality loss, but rather for certain features not interacting in the ways the end player might expect.

-- TakeDamageWithoutBTD and TakeBreakDamageWithoutBTBD are very likely to break features of other mods (I can't name any specific ones off the top of my head, but if they exist, they'll be broken) that depend on patches to the original TakeDamage and TakeBreakDamage.
-- To avoid infinite loops, you could instead use a static "lock" field that is set just before entering recursion, checked before that to avoid entering further recursion, and reset after exiting recursion (preferably in a finally block, just to be sure).

-- Color of the Human Heart's BeforeTakeDamage similarly breaks any patches to GiveDamage. In particular, it'll be breaking a "melee immunity" passive I'm planning to add to an upcoming mod (granted, this breakage will be beneficial for the player in this case, but still not intended).
-- Additionally, its implementation of "deal no damage" (-100% damage and stagger damage bonus) is also very breakable - as it is additive with other percentage damage bonuses applied to the same die, and also with percentage damage bonuses given by the target's buffs, having any positive ones partially cancels this effect and allows some damage through. In fact, this can be seen even without any other mods, just by having some Smoke (and no Puffy Brume).
-- To solve both of these, you could use a transpiler to insert a call to a checking method (with ref damage and stagger damage to alter them if necessary) directly into GiveDamage, just before TakeDamage.
this mod conflict with City of drama mod
Enerspace 17 Apr 2024 @ 2:24am 
might have conflicts with citywide revolt (idk just worked when I turned CWR off)
Lee 16 Jan @ 3:50am 
virtuNat's New Librarian Keypages conflicts with the mod (virtunat's mod is alr broken)
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