Total War: WARHAMMER III

Total War: WARHAMMER III

Expanded Roster - Vampire Counts
Decomposed  [開発者] 2022年10月2日 9時58分
Roster Discussion
VAMPIRE COUNTS

UNITS
  • Skeleton Reapers
  • Spirit Hosts
  • Lahmian Handmaidens
  • Hell Knights
  • Blood Knight Kastellans
最近の変更はDecomposedが行いました; 2024年10月31日 15時51分
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lore friendly units that could be added

i remember in the old books Zombie or skeleton dragons. the old army books, i think in the vampire wars book also mentioned.

for vampires maybe a human thrall unit be lore friendly. the Novel "Vampire slayer" the countess and the vamp that stole ulrica having living servants they use in combat.

Ulrika would make a cool legendary vamp hero.

the Strigoi and Strigani have a very old relationship. Maybe a mounted and on foot human option would be lore friendly. Theres actually a novel about it i think it was "Ancient blood".
Which red skill buffs handmaidens?
Decomposed  [開発者] 2023年1月18日 7時19分 
My units should appear in all skills and techs now. Can you check and report back?
I second the Strigany - Maybe a peasant mob, a yeoman w. spears equivalent of horsemen, and a Wagon that functions as a leadership buffer? If you need inspiration there should be some details in the Roleplaying game, and if you want visual references then you can look to the real-life Romani people, just bear in mind that a lot of Warhammer source material used to use the stereotypes of the traveller communities
最近の変更はChungus Amongusが行いました; 2023年2月14日 11時09分
The Strigani would be nice but the undead don't really need another tarpit unit, and have tons of wagon/chariot support units. My suggestion would be make them skirmishers - knife throwers, maybe mounted. A short ranged light irregular cavalry
Ben 2023年7月11日 8時39分 
Things that could be added in for maximum fun:

von Carstein: More State Troops since the bloodline is essentially a dark reflection of the Empire. They should be in limited capacities like the Crossbowmen and Handgunners are, but the von Carstein could get use of Swordsmen, Spearmen...even Sylvanian Archers, Greatswords and Knights.

Blood Dragons: Elite it up. Variants of Blood Knights on foot. More Grave Guard variants. Maybe even Black Knights on Hellsteeds? Would also be great to see Abyssal Terrors with Blood Knights as the equivalent of Royal Hippogryph Knights.

Lahmia: Nehekhara still alive in them. Limited access to selected Tomb Kings units like Skeleton Archers, Skeleton Horse Archers, Tomb Guard...maybe even Chariots and Ushabti?

Strigoi: Skirmish it up. A mix of human and ghoulish units along with the usual undead roster. With Skirmish Infantry, Light Cavalry, not!Huntsmen and not!Yeomen Archers for the Strigany part. More ghoulish (Ghouls, Crypt Horrors, Varghulf) variants (dunno about the Vargheists since these are produced in Drakenhof's undergrounds) and maybe even some Terrogheist variant ridden by some generic Strigoi vampire (thus giving some bound spells).

Necrarchs: Zombie and Monster Mash! More zombie variants and some existing monsters turned undead. Stuff like Knockers for example (buff zombie miners who could get armor-piercing attacks) for the infantry part and Zombie Giants for the monstrous part (seriously all those editions and nobody at GW even thought about this...OR IN UNIVERSE).
Grave Guard (Halberds) This , this ♥♥♥♥ right here, it should be already in the ♥♥♥♥♥♥♥ game. It should be vainilla, but noooo.
Decomposed  [開発者] 2024年7月20日 5時30分 
Bardo500 の投稿を引用:
Grave Guard (Halberds) This , this ♥♥♥♥ right here, it should be already in the ♥♥♥♥♥♥♥ game. It should be vainilla, but noooo.
I agree. Maybe if we ever get a VC dlc..
Dragon32 2024年10月31日 14時43分 
I'd suggest removing "Grave Guard (Halberds)" from here to prevent confusion.
Decomposed  [開発者] 2024年10月31日 15時52分 
Dragon32 の投稿を引用:
I'd suggest removing "Grave Guard (Halberds)" from here to prevent confusion.
Done, thanks
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