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i would really enjoy to be able to use your mod on the server.
https://sta.sh/0stq6fl74i3
Map and active mods:
https://sta.sh/01z8dwaru0y5
Crash log:
https://sta.sh/02cwr3jr4ngo
Fatal error!
VERSION: 356.1
ShooterGame.exe!UPrimalInventoryComponent::InitDefaultInventory() (0x00007ff7b406ff09) + 235 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\primalinventorycomponent.cpp:1641]
ShooterGame.exe!UPrimalInventoryComponent::InitializeInventory() (0x00007ff7b4071035) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\primalinventorycomponent.cpp:1712]
ShooterGame.exe!APrimalStructureItemContainer::BeginPlay() (0x00007ff7b430fd4e) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\primalstructureitemcontainer.cpp:334]
ShooterGame.exe!ULevel::RouteActorInitialize() (0x00007ff7b6282f28) + 9 bytes [f:\build\lostisland\engine\source\runtime\engine\private\level.cpp:1972]
ShooterGame.exe!UWorld::InitializeActorsForPlay() (0x00007ff7b64a4222) + 16 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:3250]
ShooterGame.exe!UEngine::LoadMap() (0x00007ff7b6479f81) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:10374]
ShooterGame.exe!UEngine::Browse() (0x00007ff7b64749dd) + 46 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:9028]
ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff7b64756d0) + 68 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:9200]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff7b61ba103) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\gameengine.cpp:1168]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7b396b9f9) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launchengineloop.cpp:2647]
ShooterGame.exe!GuardedMain() (0x00007ff7b396634c) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff7b396cf6a) + 5 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff7b396d0b9) + 8 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff7b7515811) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffe6b0e7614) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffe6c5a26a1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffe6c5a26a1) + 0 bytes [UnknownFile:0]
Fatal error!
VERSION: 356.1
ShooterGame.exe!UPrimalItem::InitializeItem() (0x00007ff73e0876cc) + 247 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\primalitem.cpp:4046]
ShooterGame.exe!UPrimalItem::AddToInventory() (0x00007ff73e032e9b) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\primalitem.cpp:1360]
ShooterGame.exe!UPrimalInventoryComponent::AddItem() (0x00007ff73dfbeee7) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\primalinventorycomponent.cpp:246]
ShooterGame.exe!UPrimalInventoryComponent::GiveInitialItems() (0x00007ff73dfce772) + 99 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\primalinventorycomponent.cpp:1557]
ShooterGame.exe!UPrimalInventoryComponent::InitializeInventory() (0x00007ff73dfd18c8) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\primalinventorycomponent.cpp:1772]
ShooterGame.exe!APrimalStructureItemContainer::BeginPlay() (0x00007ff73e26fd4e) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\primalstructureitemcontainer.cpp:334]
ShooterGame.exe!ULevel::RouteActorInitialize() (0x00007ff7401e2f28) + 9 bytes [f:\build\lostisland\engine\source\runtime\engine\private\level.cpp:1972]
ShooterGame.exe!UWorld::InitializeActorsForPlay() (0x00007ff740404222) + 16 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:3250]
ShooterGame.exe!UEngine::LoadMap() (0x00007ff7403d9f81) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:10374]
ShooterGame.exe!UEngine::Browse() (0x00007ff7403d49dd) + 46 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:9028]
ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff7403d56d0) + 68 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:9200]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff74011a103) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\gameengine.cpp:1168]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff73d8cb9f9) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launchengineloop.cpp:2647]
ShooterGame.exe!GuardedMain() (0x00007ff73d8c634c) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff73d8ccf6a) + 5 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff73d8cd0b9) + 8 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff741475811) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffebe327614) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffebf0626a1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffebf0626a1) + 0 bytes [UnknownFile:0]
Fatal error!
VERSION: 356.1
ShooterGame.exe!ANPCZoneManager::BeginPlay() (0x00007ff73db0be75) + 252 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\npczonemanager.cpp:154]
ShooterGame.exe!ULevel::RouteActorInitialize() (0x00007ff7401e2f28) + 9 bytes [f:\build\lostisland\engine\source\runtime\engine\private\level.cpp:1972]
ShooterGame.exe!UWorld::InitializeActorsForPlay() (0x00007ff740404222) + 16 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:3250]
ShooterGame.exe!UEngine::LoadMap() (0x00007ff7403d9f81) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:10374]
ShooterGame.exe!UEngine::Browse() (0x00007ff7403d49dd) + 46 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:9028]
ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff7403d56d0) + 68 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:9200]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff74011a103) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\gameengine.cpp:1168]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff73d8cb9f9) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launchengineloop.cpp:2647]
ShooterGame.exe!GuardedMain() (0x00007ff73d8c634c) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff73d8ccf6a) + 5 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff73d8cd0b9) + 8 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff741475811) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffebe327614) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffebf0626a1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffebf0626a1) + 0 bytes [UnknownFile:0]