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Usually this error shouldn't exist at all. The client may receive the GRI with a delay (for example, when using the ServerExt mutator, receiving the GRI is always delayed, I think other global mods can also give a delay), which is why the mutator waits until the client receives it.
But in any case, the client must receive the GRI sooner or later.
If this doesn't happen, it's not normal. Either some other mod breaks the receipt of GRI, or there are some problems with the network due to which GRI is not transmitted to the client.
In any case, I can't fix it in LTI because it's not an LTI problem. First need to figure out what prevents the client from receiving GRI
P.S.: GRI is GameReplicationInfo, an object through which the client and server exchange information about the game. If the client can't get it, it's not just a local LTI problem, it's much worse given the role of this object
I can't say if this will help, because I don't know the real reasons for this problem.
But in theory this can help if the GRI was replicated to the client, but was not assigned in WorldInfo.GRI for some reason
Unfortunately there is little I can do when the problem is outside of my code
Thanks for your response, I was talking to Forrest and he said he had found a possible solution. You could contact him and discuss possible solutions.