Barotrauma 潜渊症

Barotrauma 潜渊症

Playable Mudraptor (Magenta Mix)
🐲Nyinxie🐲 2023 年 3 月 25 日 上午 9:53
Making a Raptor friendly sub
I'm a Sub maker and I would like an indepth guide on how to make my automatic doors that are paired up with sensors to open for the raptors!
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正在显示第 1 - 6 条,共 6 条留言
🐲Nyinxie🐲 2023 年 5 月 14 日 上午 6:51 
anything? nothing?
hairy ballsack 2023 年 5 月 14 日 下午 12:43 
pretty sure you can just ragdoll and have an ai or buddy drag you up the ladder, not sure though
🐲Nyinxie🐲 2023 年 5 月 14 日 下午 12:47 
i mean a permanent solution
Angry Toaster 2023 年 7 月 12 日 下午 12:50 
id name should be id_playermudraptorjob
MoreGamesToPlay 2023 年 11 月 3 日 下午 1:06 
引用自 Nyinxie
i mean a permanent solution
STAIRS
🐲Nyinxie🐲 2023 年 11 月 3 日 下午 3:09 
引用自 MoreGamesToPlay
引用自 Nyinxie
i mean a permanent solution
STAIRS
I mean... Yea



引用自 Angry Toaster
id name should be id_playermudraptorjob
Barotrauma fixed this, in the ship editor you can now directly select their spawn point and it will generate a keycard, all i have to do now is apply this to all doors that use Ship_ID and/or special doors/rooms for them
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