Garry's Mod

Garry's Mod

Improved Medkit Weapon
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Hideo Kojima  [开发者] 2022 年 8 月 22 日 上午 10:54
Suggestions
Post all your suggestions here.
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JANUS 2023 年 1 月 15 日 下午 5:55 
Some way to set the max "health ammo"? Like, a convar to set it at 150 or 200.
JANUS 2023 年 1 月 15 日 下午 6:00 
Or an armour version, since all the other "armour kit" addons just regenerate like the normal Medkit!
Hideo Kojima  [开发者] 2023 年 1 月 16 日 上午 7:37 
引用自 TheJanadianKing
Some way to set the max "health ammo"? Like, a convar to set it at 150 or 200.
Actually a good idea, i'll try to make it
Ariko 2023 年 5 月 14 日 上午 3:50 
Three suggestions

1. a toggle that prevents medkits and vials on the ground from healing the player, instead forcing them to only add improved medkit ammo - right now, it effectively stores excess health to be applied later instead of providing full health management

2. separate values for how much ammo is consumed and how much is healed - with some mod setups that increase health far past 100 the healing from this medkit can become extremely small/expensive relative to rarity and strength of healing items found in or out of combat

3. health charger integration - allows for bases to have slowly recharging improved medkit refills

With these three additions it wouldnt just be an improved medkit, it would be the ultimate medkit
MERCY_ALL 2023 年 6 月 16 日 下午 1:10 
there's a improved zeta players call lambda players

could you make it so it works on them as well?

(and add the voice where they say something like "thanks mate")
最后由 MERCY_ALL 编辑于; 2023 年 6 月 16 日 下午 1:14
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