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报告翻译问题








yes, here
NPCID.Sets.NPCBestiaryDrawModifiers drawModifiers = new NPCID.Sets.NPCBestiaryDrawModifiers(0)
{
CustomTexturePath = "",
PortraitScale = 0.6f, // Portrait refers to the full picture when clicking on the icon in the bestiary
PortraitPositionYOverride = 0f,
};
NPCID.Sets.NPCBestiaryDrawOffset.Add(Type, drawModifiers);
also this
public override void SetBestiary(BestiaryDatabase database, BestiaryEntry bestiaryEntry)
{
// Sets the description of this NPC that is listed in the bestiary
bestiaryEntry.Info.AddRange(new List<IBestiaryInfoElement> {
new MoonLordPortraitBackgroundProviderBestiaryInfoElement(), // Plain black background
new FlavorTextBestiaryInfoElement("The Protector Of The Ancients.")
});
}
i left the texture path empty to see if it fixed it but it did nothing. also, it could be the minions also causing the problem but i am not sure
make sure you have "using Terraria.GameContent.Bestiary;" at the top!!!
Thank You it worked! Now there are almost no game breaking bugs i know of