安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
make sure to try other seat
i will check it out, thanks for reporting
I seem to have a problem when I open up the vehicle mechanics menu of the imported R32s.
1. There is no sound when opening the hood.
2. When I try to interact with any of the parts, The left half menu disappears, but is still interactable (I can right click and open the menus)
3. The right half menu is visible but I cannot bring up the right click menu so I cannot interact with them.
4. The right click menu seems to cut off inbetween the left and right menu.
5. Reloading the game makes the menu appear normal again but touching anything will make it go back to problem 2.
Note: The converted R32s are fine, and I can interact with them okay (but there is still no sound when you open the hood which isn't really a big deal honestly).
I put this mod in the last of the load order and it hasn't done anything. I hope this is enough detail.
`Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@c326373
function: complete -- file: ISUninstallVehiclePart.lua line # 87 | Vanilla
`
`java.lang.reflect.InvocationTargetException
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:211)
at se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:60)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:192)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:988)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1760)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85)
at zombie.characters.CharacterTimedActions.LuaTimedActionNew.complete(LuaTimedActionNew.java:153)
at zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:10559)
at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:10194)
at zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:2283)
at zombie.characters.IsoPlayer.update(IsoPlayer.java:2262)
at zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
at zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:158)
at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3054)
at zombie.iso.IsoCell.updateInternal(IsoCell.java:5959)
at zombie.iso.IsoCell.update(IsoCell.java:5892)
at zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4192)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4312)
at zombie.iso.IsoWorld.update(IsoWorld.java:4226)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1699)
at zombie.gameStates.IngameState.update(IngameState.java:1464)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
at zombie.GameWindow.logic(GameWindow.java:381)
at zombie.GameWindow.frameStep(GameWindow.java:914)
at zombie.GameWindow.mainThreadStep(GameWindow.java:640)
at zombie.MainThread.mainLoop(MainThread.java:76)
at java.base/java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException: Cannot invoke "java.lang.Class.getDeclaredConstructor(java.lang.Class[])" because "<parameter2>.handler" is null
at zombie.network.packets.INetworkPacket.getPacket(INetworkPacket.java:186)
at zombie.network.packets.INetworkPacket.send(INetworkPacket.java:253)
at zombie.spnetwork.SinglePlayerServer.sendObjectChange(SinglePlayerServer.java:67)
at zombie.spnetwork.SinglePlayerServer.sendObjectChange(SinglePlayerServer.java:77)
at zombie.iso.IsoObject.sendObjectChange(IsoObject.java:5569)
... 34 more
``Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@c326373
function: complete -- file: ISUninstallVehiclePart.lua line # 81 | Vanilla
`
`Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@c326373
function: complete -- file: ISInstallVehiclePart.lua line # 108 | Vanilla
`
Please help. Thank you in advance.
thanks for reporting, i will investigate it
that is a common error introduced in one of the latest game updates, it can be ignored for now since it is probably connected to b42 multiplayer