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报告翻译问题








Fixations have been updated to convert all weapon damage hits from bows and crossbows. This is intended.
I've tried most huntsman and deadeye (from your other mod) skills and all of them still deal physical damage, despite me trying out different fixations.
I've also tried disabling all mods except Shared Resources, LeaderLib and the Arcane Archer mod itself to no avail, i am still dealing physical damage on all skills but arcane archer ones.
I should also probably point out that i am using v57 script extender
https://streamable.com/hz7etb this is me doing an auto, arcane agony, barrage and ricochet, all in order and under pyro fixation. While i was recording all mods except the required 3 were disabled
I apologize for the confusion. Due to some issues, opening up complete conversion was not really a good idea. It messed with a lot of other things in other mods. I changed the mod description to reflect the actual implementation - that only auto attacks are affected by Fixations (and arcane archer skills). I can probably whip up an add-on for huntsman skills, since a skill-by-skill conversion is much safer.
Thanks for this mod regardless! I'm having such a huge blast with it, and hope this can be fixed if it's a bug others are experiencing besides myself.
Unsure what the issue was to be honest. From going over the code and the skills/statues effects it looks like it should never have cancelled anything ever.
At any rate, it should work properly now.
All fixations' statuses grant you the cancel fixation skill (like Bull Horns status gives you Bull Rush, etc) so it will always look like you learned a new skill when changing fixations. If you continue to have troubles let me know and I will do more comprehensive testing, etc., as this fix was mostly just done without much effort.