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However, I seem to have found a workaround. Reloading your save without the mod, then reloading again with the mod enabled appears to fix it. No idea how stable this fix is, but its seemed to have worked for me.
`function: pickUpMoveableInternal -- file: disassemble.lua line # 1337 | MOD: Disassemble Container With Items
function: pickUpMoveable -- file: disassemble.lua line # 1183 | MOD: Disassemble Container With Items
function: pickUpMoveableViaCursor -- file: disassemble.lua line # 1166 | MOD: Disassemble Container With Items
function: complete -- file: ISMoveablesAction.lua line # 187 | Vanilla
java.lang.RuntimeException: Object tried to call nil in pickUpMoveableInternal