Project Zomboid

Project Zomboid

Video Game Consoles
Rachel L 1 月 24 日 下午 12:56
BUGREPORT:
It seemst that when tried to spawn a item of this mod in a zombie, it errors out:

`attempted index: getAllType of non-table: zombie.inventory.ItemPickerJava$ItemPickerContainer@1f2d38d1
function: replaceDummies -- file: Video_Game_Consoles_distributions.lua line # 141 | MOD: Video Game Consoles
function: onFillContainer -- file: Video_Game_Consoles_distributions.lua line # 154 | MOD: Video Game Consoles
Callframe at: fillContainer
function: checkExplored -- file: ISInventoryPage.lua line # 1396 | Vanilla
function: refreshBackpacks -- file: ISInventoryPage.lua line # 1608 | Vanilla
function: refreshBackpacks -- file: ReorderContainers_InventoryPage.lua line # 220 | MOD: Reorder Containers
function: refreshBackpacks -- file: SmarterStorageUI.lua line # 30 | MOD: Smarter Storage
function: refreshBackpacks -- file: SmarterStorage.lua line # 56 | MOD: Smarter Storage
function: dirtyUI -- file: ISInventoryPage.lua line # 1218 | Vanilla
function: prerender -- file: ISInventoryPage.lua line # 617 | Vanilla
function: prerender -- file: EquipmentUi_InventoryPage.lua line # 48 | MOD: Equipment UI
function: prerender -- file: SearchContainers.lua line # 53 | MOD: Search Containers
java.lang.RuntimeException: attempted index: getAllType of non-table: zombie.inventory.ItemPickerJava$ItemPickerContainer@1f2d38d1
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:81)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:410)
at zombie.inventory.ItemPickerJava.fillContainerInternal(ItemPickerJava.java:762)
at zombie.inventory.ItemPickerJava.fillContainer(ItemPickerJava.java:730)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:211)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:201)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:192)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:988)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1805)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:38)
at zombie.ui.UIElement.render(UIElement.java:1978)
at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:176)
at zombie.ui.UIManager.render(UIManager.java:414)
at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:176)
at zombie.gameStates.IngameState.renderFrameUI(IngameState.java:1308)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102)
at zombie.gameStates.IngameState.renderframeui(IngameState.java:1297)
at zombie.gameStates.IngameState.renderInternal(IngameState.java:1434)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102)
at zombie.gameStates.IngameState.render(IngameState.java:1382)
at zombie.gameStates.GameStateMachine.render(GameStateMachine.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102)
at zombie.GameWindow.renderInternal(GameWindow.java:455)
at zombie.GameWindow.frameStep(GameWindow.java:942)
at zombie.GameWindow.run_ez(GameWindow.java:814)
at zombie.GameWindow.mainThread(GameWindow.java:615)
at java.base/java.lang.Thread.run(Unknown Source)
``attempted index: getAllType of non-table: zombie.inventory.ItemPickerJava$ItemPickerContainer@1f2d38d1
function: replaceDummies -- file: Video_Game_Consoles_distributions.lua line # 141 | MOD: Video Game Consoles
function: onFillContainer -- file: Video_Game_Consoles_distributions.lua line # 154 | MOD: Video Game Consoles
Callframe at: fillContainer
function: checkExplored -- file: ISInventoryPage.lua line # 1396 | Vanilla
function: refreshBackpacks -- file: ISInventoryPage.lua line # 1608 | Vanilla
function: refreshBackpacks -- file: ReorderContainers_InventoryPage.lua line # 220 | MOD: Reorder Containers
function: refreshBackpacks -- file: SmarterStorageUI.lua line # 30 | MOD: Smarter Storage
function: refreshBackpacks -- file: SmarterStorage.lua line # 56 | MOD: Smarter Storage
function: dirtyUI -- file: ISInventoryPage.lua line # 1218 | Vanilla
function: prerender -- file: ISInventoryPage.lua line # 617 | Vanilla
function: prerender -- file: EquipmentUi_InventoryPage.lua line # 48 | MOD: Equipment UI
function: prerender -- file: SearchContainers.lua line # 53 | MOD: Search Containers
java.lang.RuntimeException: attempted index: getAllType of non-table: zombie.inventory.ItemPickerJava$ItemPickerContainer@1f2d38d1
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:81)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:410)
at zombie.inventory.ItemPickerJava.fillContainerInternal(ItemPickerJava.java:762)
at zombie.inventory.ItemPickerJava.fillContainer(ItemPickerJava.java:730)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:211)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:201)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:192)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:988)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1805)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:38)
at zombie.ui.UIElement.render(UIElement.java:1978)
at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:176)
at zombie.ui.UIManager.render(UIManager.java:414)
at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:176)
at zombie.gameStates.IngameState.renderFrameUI(IngameState.java:1308)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102)
at zombie.gameStates.IngameState.renderframeui(IngameState.java:1297)
at zombie.gameStates.IngameState.renderInternal(IngameState.java:1434)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102)
at zombie.gameStates.IngameState.render(IngameState.java:1382)
at zombie.gameStates.GameStateMachine.render(GameStateMachine.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102)
at zombie.GameWindow.renderInternal(GameWindow.java:455)
at zombie.GameWindow.frameStep(GameWindow.java:942)
at zombie.GameWindow.run_ez(GameWindow.java:814)
at zombie.GameWindow.mainThread(GameWindow.java:615)
at java.base/java.lang.Thread.run(Unknown Source)
`
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正在显示第 1 - 12 条,共 12 条留言
🍎Spicy_Apples🍎  [开发者] 1 月 24 日 下午 1:50 
Not sure how it works for spawning on zombies, but it looks like it cant run the function that is "onFillContainer" so i guess they are not containers. Try spawning the items on there own not dummies.
Rachel L 1 月 24 日 下午 3:30 
? I was playing normally, killed a zombie and got this error. Thats why i am saying it seems to a error when trying to put it in the zombie loot/inventory
AnomNom 1 月 30 日 下午 12:04 
getting this same issue as well, specifically whenever i kill a survivor zombie. this mod and the two more games addons all throw up this same error.
Bonkers 1 月 30 日 下午 1:33 
I had an issue, probably caused by some conflicting mods. But when I enter the crafting menu, it spams "You need electricity, NES..." as if I clicked use on the game i have on me. I dont get any sort of error message, unless there is a special way to check it?
Bonkers 1 月 30 日 下午 1:34 
https://ibb.co/gZPXCVyh. For reference of the last comment
🍎Spicy_Apples🍎  [开发者] 2 月 1 日 下午 1:44 
What is a survivor zombie ?
AnomNom 2 月 1 日 下午 1:49 
What is a survivor zombie ?
not sure if i'm using the right terminology, but it's what i call a zombie that spawns with armor, weapons, and backpacks containing supplies
🍎Spicy_Apples🍎  [开发者] 2 月 2 日 上午 2:34 
Thanks I'll look into it.
🍎Spicy_Apples🍎  [开发者] 2 月 3 日 上午 7:02 
Added some check that should prevent this, will be in next update.
But i still cant replicate this issue , if someone is willing to send me their save file with this issue that would help.
Zack 2 月 6 日 下午 2:13 
I can recreate this basically every new save just use debug mode and turn on fast move and noclip then fly around louisville and you will get it eventually
🍎Spicy_Apples🍎  [开发者] 2 月 13 日 上午 6:01 
Took a bit to figure this out but its fixed now.
Thanks for reporting on bugs.
Nora 5 月 29 日 下午 1:49 
I'm getting the OP error on loop whenever I get in a 76 Chevrolet K Series https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3161951724 Specifically the construction variation from this submod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3455267136&searchtext=ki5. I noticed it happened in two of those vehicles, probably something to do with consoles or games trying to spawn in the loot table for them specifically? The error counter just keeps going up while I'm in the car, but there's no other problems.
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