边缘世界 RimWorld

边缘世界 RimWorld

[1.4] Vanilla Base Generation Expanded
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Kikohi  [开发者] 2022 年 7 月 4 日 上午 6:46
Bug reports
Bug should only be reported here. Do not create new discussions, we are not notified of them and might never see your report. Always share a Hugslog, else we won't be able to help.
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正在显示第 1 - 15 条,共 73 条留言
HOODINI 2022 年 7 月 4 日 上午 9:32 
I'm getting a lot of XML errors. I think there may be an incompatibility with VE Architect or Replace Stuff but i'm not sure

https://gist.github.com/HugsLibRecordKeeper/51c0ba008473885f4cb1fd9e1336eab4
Kikohi  [开发者] 2022 年 7 月 4 日 上午 10:19 
@HOODINI It's just that you don't have the last framework version
DefiantSentryV 2022 年 7 月 4 日 上午 11:03 
Found an incompatibility with Docworld Vanilla Props Expanded Continued by Wololo, most likely due to the changes made to the props in that patch. Switching to Functional Vanilla Expanded Props (Continued) by Primus the Conquerer/Mlie seems to have cleared it up since that mod creates functional copies instead of making changes to the originals. Might be worth noting in the incompatibilities.

I'm also getting some duplicate XML errors related to faction bases on startup that are stumping me. I made sure to force the framework to update.

https://gist.github.com/7b631b17d377f41451b6114e78ef3a69
Kikohi  [开发者] 2022 年 7 月 4 日 上午 11:11 
It's throwing errors because they are most likely modifying/removing def/defname, I won't make a patch especially for that (no patch mod should modify defname)
DefiantSentryV 2022 年 7 月 4 日 上午 11:45 
Oh, no argument from me there. Sorry, I should have clarified that I was mentioning it less as a request to patch it and moreso as a warning for others that might encounter the same issue. As for the duplicate xmls related to faction bases, they persisted after removing Docworld VPE. I'm going through my modlist now to find the culprit.

Edit: I removed all mods except Vanilla Expanded and some performance mods, then started slowly adding in the most likely suspects. I was able to narrow it down to Helixien's Don't Settle There. I'll report this on that mod page as well.

https://gist.github.com/4bbb3ec302f1e50c4e71f2c8bdfd92ba

https://gist.github.com/e7383e009eff019e109fac4ed0cbb4ca (Log with Harmony, Core, DLC, Hugslib, VFE, VBGE, and Don't Settle There Only)
最后由 DefiantSentryV 编辑于; 2022 年 7 月 4 日 下午 12:28
jonpfl 2022 年 7 月 4 日 上午 11:58 
引用自 DefiantSentryV
Oh, no argument from me there. Sorry, I should have clarified that I was mentioning it less as a request to patch it and moreso as a warning for others that might encounter the same issue. As the the duplicate xmls related to faction bases, they persisted after removing Docworld VPE. I'm going through my modlist now to find the culprit.

Please let me know what you find out since I am having the same issue.

Thx
jonpfl
DefiantSentryV 2022 年 7 月 4 日 下午 12:01 
引用自 jonpfl
引用自 DefiantSentryV
Oh, no argument from me there. Sorry, I should have clarified that I was mentioning it less as a request to patch it and moreso as a warning for others that might encounter the same issue. As the the duplicate xmls related to faction bases, they persisted after removing Docworld VPE. I'm going through my modlist now to find the culprit.

Please let me know what you find out since I am having the same issue.

Thx
jonpfl

Check my edit above.
Kikohi  [开发者] 2022 年 7 月 4 日 下午 12:17 
I will take a look at this
Colonel.EXE 2022 年 7 月 4 日 下午 1:16 
Getting XML error: Duplicate XML node name modExtensions in this XML block: <FactionDef ParentName="FactionBase"><defName>Empire</defName><label>shattered empire</label><categoryTag>Empire</categoryTag><description>

This was after manually deleting and redownloading the framework

https://gist.github.com/a0b58a756cb91717a8ab203c2d8f622b
MacAlex 2022 年 7 月 4 日 下午 5:35 
Same as some of the others, seeing a lot of errors on start up in the log although haven't observed them yet in-game

https://gist.github.com/HugsLibRecordKeeper/427eeb672a4642b8caaf3f6b2bce09ae
Kikohi  [开发者] 2022 年 7 月 4 日 下午 10:36 
@MacAlex You don't have the last version of the framework

@Colonel.EXE On it!
最后由 Kikohi 编辑于; 2022 年 7 月 4 日 下午 10:37
irr.bintangsurya 2022 年 7 月 5 日 上午 2:05 
why do power conduits are invisible in faction bases?
jonpfl 2022 年 7 月 5 日 上午 4:10 
引用自 Kikohi
@MacAlex You don't have the last version of the framework

@Colonel.EXE On it!

Doesn't the framework automatically update from Steam if you are subscribed?

How do you know what version you are using (and is the latest)?

Thx
jonpfl
Kikohi  [开发者] 2022 年 7 月 5 日 上午 5:01 
@irr.bintangsurya Because it look better!

@jonpfl Steam often don't update as soon as a mod release an update, to make sure, either verify file integrity (it should force update everything) or unsuscribe, wait a bit, and suscribe again.
Mafeluszek 2022 年 7 月 5 日 上午 6:58 
The new generation for bases doesn't work for factions from VE (I tested VE - pirates and VE - settlers).

https://gist.github.com/808233dbeae8e2fcf9de1b4ee39c720d

https://imgur.com/a/RENAwLz
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