Left 4 Dead 2

Left 4 Dead 2

[xdR] CSGO anims
[GC.SKINS] ElTamales 2022 年 9 月 21 日 下午 9:35
SMALL BUG WHEN HOLDING THE MELEE WEAPONS IN ONE HAND (FIXED)
I don't know if it's a bug, but this specific animation does not correctly dock the weapon in the corresponding hand (example: knife, frying pan, machete, tonfa and crowbar)

it is as if the knife is being held below the handle of the weapon (instead of holding the knife by the center of the handle of the melee).

I wanted to find out if it could be solved

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2866068309

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2866068323
最后由 [GC.SKINS] ElTamales 编辑于; 2022 年 12 月 18 日 下午 3:22
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xdshot  [开发者] 2022 年 12 月 17 日 下午 4:18 
Sorry, I somehow missed the thread
I figured out for generic sequences. Now I need to handle calm variations
[GC.SKINS] ElTamales 2022 年 12 月 18 日 下午 3:25 
引用自 xdshot
Sorry, I somehow missed the thread
I figured out for generic sequences. Now I need to handle calm variations
Thank you very much for reading, I'll try to inform you of any bugs I can find, very good job bro.
Schwarze 2023 年 7 月 1 日 上午 3:15 
It's because it's CS:GO animations so it confuses the other melee weapons with a knife since there are no other melee weapons in CS:GO except for a knife
[GC.SKINS] ElTamales 2023 年 7 月 1 日 下午 7:32 
引用自 Primitive_apple5
It's because it's CS:GO animations so it confuses the other melee weapons with a knife since there are no other melee weapons in CS:GO except for a knife
eh, I fixed it after seeing the message xd
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