Crusader Kings III

Crusader Kings III

[Beta] Dynamic Trade Routes
Krotan 2022 年 9 月 17 日 下午 3:14
Problems with Coinage?
When I start of as an already existing empire i.e. the Byzantine Empire I'm able to mint gold coins from the get go, but when I'm building up my own kingdom or empire I never get the option to make them.
All options other than small silver coins are greyed out and the game/mod won't tell me what I'm supposed to do to make them when I hover over the options. What am I supposed to do?
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Kapl0k  [开发者] 2022 年 9 月 19 日 上午 9:18 
Here is a full explanation of coinage: https://ck3mod.com/mints-coinage/

Direct link to requirements: https://ck3mod.com/mints-coinage/#coin-types
Krotan 2022 年 9 月 20 日 上午 5:34 
Thanks for answering and making the mod, now I feel kinda stupid tbh lol. Is there any reason these requirements don't show up ingame?
Kapl0k  [开发者] 2022 年 9 月 20 日 上午 8:00 
Yours is a perfectly valid question. You are not the first one to ask it.

I guess it doesn't show the tooltip because this kind of post-decision window (generally used for things like barony selection in Holy Orders) won't show automated tooltips from the "is_valid" chunk when conditions are not met - as is usual in other parts. I'd need to manually add a tooltip with requirements.
fangwolf4 2022 年 12 月 3 日 下午 5:31 
Sorry about necroing the discussion but I think the question is worth it. When I form Rome as the Byzantines, I get the same result, as in my coinage options get shrunk, despite logically it would make sense for the Roman Empire title to be equal to the Byzantines from coins perspective. So I was wondering if it'd be possible maybe add the Roman Empire title as one of the triggers, like the Byzantines. Sorry if I'm assuming too much.
Kapl0k  [开发者] 2022 年 12 月 4 日 上午 2:02 
@fangwolf4.- Yep the Roman Empire should be able to do that (and other activities/decisions like the Byzantine Empire). Thanks!
I'll fix it in the next update.
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