Barotrauma 潜渊症

Barotrauma 潜渊症

More Artifacts Lite
Irradaven  [开发者] 2022 年 6 月 12 日 上午 7:39
Bug reports
They're around here somewhere, hiding in the corners of a ballasts...
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正在显示第 1 - 13 条,共 13 条留言
DarthDan 2022 年 6 月 24 日 下午 3:57 
When I use this mod, I get an error: Failed to load sound file "C:/Users/Dan/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2820157920/TraitorItems/EndTimes.ogg" (file not found). {Sound file "C:/Users/Dan/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2820157920/TraitorItems/EndTimes.ogg" doesn't exist!}
at Barotrauma.Sounds.SoundManager.LoadSound(String filename, Boolean stream) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Sounds\SoundManager.cs:line 361
at Barotrauma.RoundSound.Load(ContentXElement element, Boolean stream) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Map\RoundSound.cs:line 102
Irradaven  [开发者] 2022 年 6 月 24 日 下午 9:59 
引用自 DarthDan
When I use this mod, I get an error: Failed to load sound file "C:/Users/Dan/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2820157920/TraitorItems/EndTimes.ogg" (file not found). {Sound file "C:/Users/Dan/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2820157920/TraitorItems/EndTimes.ogg" doesn't exist!}
at Barotrauma.Sounds.SoundManager.LoadSound(String filename, Boolean stream) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Sounds\SoundManager.cs:line 361
at Barotrauma.RoundSound.Load(ContentXElement element, Boolean stream) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Map\RoundSound.cs:line 102
Try just reinstall mod.
Zach 2022 年 6 月 28 日 上午 6:18 
Updated the mod
now getting an error in console about /Afflictions/soulles.png not found
Irradaven  [开发者] 2022 年 6 月 28 日 上午 6:45 
引用自 Zach
Updated the mod
now getting an error in console about /Afflictions/soulles.png not found
Becoming just good as developers.
Fixed.
Zach 2022 年 6 月 28 日 上午 11:19 
Thank you for the quick fixes for these errors! Found another - Jobgear/noseless_clown/blue_clownmask.png not found on loading into a game
Irradaven  [开发者] 2022 年 6 月 28 日 上午 11:55 
引用自 Zach
Thank you for the quick fixes for these errors! Found another - Jobgear/noseless_clown/blue_clownmask.png not found on loading into a game
Fixed. Thanks for info.
DarthDan 2022 年 7 月 12 日 下午 5:31 
I found another bug-
In the file Artmod_Mindlesshuman.xml, on line 5 there's a reference to path: "LocalMods/More Arts (AOCS)/Characters/Artmod_Mindlesshuman/Artmod_Mindlessappendage.xml"
This path needs to be changed to: "%ModDir%/Characters/Artmod_Mindlesshuman/Artmod_Mindlessappendage.xml"
Irradaven  [开发者] 2022 年 7 月 12 日 下午 10:36 
引用自 DarthDan
I found another bug-
In the file Artmod_Mindlesshuman.xml, on line 5 there's a reference to path: "LocalMods/More Arts (AOCS)/Characters/Artmod_Mindlesshuman/Artmod_Mindlessappendage.xml"
This path needs to be changed to: "%ModDir%/Characters/Artmod_Mindlesshuman/Artmod_Mindlessappendage.xml"
It's still a placeholder so that no errors occur, and nothing terrible - even console errors - doesnt arise from the fact that it doesnt work. But I'll change it later, thanks.
DarthDan 2022 年 7 月 13 日 上午 9:37 
Well, I did in fact get a console error from that path, when an artifact tried to zombify my character
Irradaven  [开发者] 2022 年 7 月 13 日 上午 10:00 
Ok then.
Echo 2023 年 8 月 27 日 上午 8:10 
I do believe that the wrong box + right box interaction is not working properly in this version. Would you please check that?
Irradaven  [开发者] 2023 年 8 月 27 日 下午 11:53 
Fixed.
This mod is now overweight due to the many unused files from the main version, but I want to keep my sanity and not pick every grain of sand, especially if it doesnt affect performance in the game itself.
Echo 2023 年 8 月 28 日 上午 12:05 
Thank you!
I kinda wished for MAL to actually just be the artifacts/trinkets, but I guess the rest is fine too
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