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翻訳の問題を報告








https://imgur.com/a/jgD5vfj
Great map so far, but yeah - a few things could use some balancing in terms of what spawns where. :)
I've also got all of the required tile packs, and some of the boxes and arcade systems in the produce store in the middle are bugged in that they are way too large visually, but, seem to be in the places you've wanted them.
There's also that hybrid bookstore/living/office based building; some of the bookshelves are either facing the wrong way (the small/half height ones). Not sure if you were trying to line the southern walls with them but they seem to be facing opposite of what I imagined you wanted them to be.
EDIT:
Checked some more; there is a few issues regarding large objects again, in general all around (unsure if it's a mod conflict or a general issue with the map), and there is also a couple windows that are behind some objects (can see through the objects, and zombies can enter through).
So I think you need to turn on double sized textures to allow the custom tile packs to display properly. Should fix the bugged graphics you're having. It should just be in the options menu in game.
The half size bookshelves in the bookstore I'm afraid only face one way, and I included them knowing it might look a bit janky.
Regarding the drinks shelves spawning books, it's an issue I'll fix once I'm certain updating the mod it wont ruin peoples saves.
Hope that help!
Yeh it was a deliberate decision since I wanted a market, but it was too OP to have a fully stocked one. I guess this was the day before the market.
As for fruit in the bread section... I have no idea why it did that.... but i don't like the idea of a bread smoothie
https://cdn.discordapp.com/attachments/611908172864684052/987251436809236530/unknown.png
https://cdn.discordapp.com/attachments/611908172864684052/987207171416686602/unknown.png
https://cdn.discordapp.com/attachments/611908172864684052/987208623170138132/unknown.png
some examples