边缘世界 RimWorld

边缘世界 RimWorld

Miho, the celestial fox
ERROR (MonoTail: Method not found: void)
https://gist.github.com/HugsLibRecordKeeper/9dbbda54f3ead432201bcee66a63c359

errors are displayed at startup, and the main text in the logs reads: Method not found: void
RimPy couldn't help me, I don't want to disable this mod, as it fits very well into the concept of my build.



Error in Miho, the celestial fox, assembly name: MonoTail, method: Projectile_Torgue_Rocket:Explode, exception: System.MissingMethodException: Method not found: void Verse.GenExplosion.DoExplosion(Verse.IntVec3,Verse.Map,single,Verse.DamageDef,Verse.Thing,int,single,Verse.SoundDef,Verse.ThingDef,Verse.ThingDef,Verse.Thing,Verse.ThingDef,single,int,System.Nullable`1<Verse.GasType>,bool,Verse.ThingDef,single,int,single,bool,System.Nullable`1<single>,System.Collections.Generic.List`1<Verse.Thing>,System.Nullable`1<Verse.FloatRange>,bool,single,single,bool,Verse.ThingDef,single,Verse.SimpleCurve,System.Collections.Generic.List`1<Verse.IntVec3>)
[Ref F71B84BC] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)



Error in Miho, the celestial fox, assembly name: MonoTail, method: CompProximityFuseMiho:CompTickRare, exception: System.MissingMethodException: Method not found: Verse.TraverseParms Verse.TraverseParms.For(Verse.TraverseMode,Verse.Danger,bool,bool,bool)
[Ref F71B84BC] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()