The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Spinup Dice
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widzu95 [⇄]  [开发者] 2022 年 6 月 1 日 上午 9:34
Bugs
If you encountered any bug, describe it here!
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正在显示第 1 - 14 条,共 14 条留言
someone, i guess 2022 年 8 月 23 日 下午 3:57 
The previewer still doesnt work as intended, but i made a half-finished version thats seems to function fine regardless of the mods installed (seen below) https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2842304017
if you wanna edit this to work with car battery and skip hidden items feel free to
最后由 someone, i guess 编辑于; 2022 年 8 月 23 日 下午 3:57
widzu95 [⇄]  [开发者] 2022 年 8 月 25 日 上午 4:13 
Thanks, I'll look at it at free time
widzu95 [⇄]  [开发者] 2022 年 8 月 29 日 上午 12:45 
I did check your mod and my functions are exactly same. I have no idea why your previewer is working and mine not.
Foxin 2023 年 1 月 9 日 上午 6:53 
i tried to use it but it did not work, like, i have the item, i used it on ipecac to get tough love, but it did nothing, and it depleted my charge
//\(oo)/\\ 2023 年 1 月 11 日 上午 9:37 
Just saw bugs should be suggested here. Is it not working with one of my mods? I can have it, but it doesnt spin the item up. Uses charge though. Any solutions?
//\(oo)/\\ 2023 年 1 月 11 日 上午 9:42 
Fixed. Removed my added character mods and Tarnished.
Have fun!
widzu95 [⇄]  [开发者] 2023 年 1 月 11 日 下午 1:30 
I'll look at this problem asap
kalleb0b 2023 年 1 月 18 日 上午 11:54 
Doesnt work for me atm. On use just loses the charge but doesn't spin up anything.
widzu95 [⇄]  [开发者] 2023 年 1 月 19 日 上午 1:18 
引用自 kalleb0b
Doesnt work for me atm. On use just loses the charge but doesn't spin up anything.

Trying to figure out what causing it
AST4RGam3r 2023 年 8 月 18 日 下午 2:01 
Holding TAB with EID causes the item to display its spun up name and description. For example, I bought Sharp Plug and the game is telling me all about Guillotine.
AST4RGam3r 2023 年 8 月 18 日 下午 2:01 
引用自 AST4RGam3r
Holding TAB with EID causes the item to display its spun up name and description. For example, I bought Sharp Plug and the game is telling me all about Guillotine.
Also, the item icon is correct, only the name and desc.
Boon: Devious Backshots 2023 年 9 月 3 日 下午 1:31 
This is not a bug but i have a function which will check if an itemId is unlocked which is pretty easy to implement

function isItemUnlocked(collectibleID, itemPoolOfItem)
local itemPool = Game():GetItemPool()
for i= 1, Isaac.GetItemConfig():GetCollectibles().Size-1 do
if i ~= collectibleID then
itemPool:AddRoomBlacklist(i)
end
end
local room = Game():GetRoom()
local isUnlocked = false
for i = 0,50 do
local collID = itemPool:GetCollectible(itemPoolOfItem, false)
if collID == collectibleID then
isUnlocked = true
break
end
end
itemPool:ResetRoomBlacklist()
return isUnlocked
end

for example, Death Certificate has the id 628, so if you call "isCollectibleUnlocked(628,-1)" it should check if death certificate is unlocked (im pretty sure item pool -1 is every item pool combined, i have only ever used that function for treasure room pools)
MaxtheBraincellFree 2024 年 11 月 3 日 下午 5:35 
The spinup preview still exists while Curse of the Blind is active
Using this with Damocles doubles the items upon use, instant break
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