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I have the base game at 50/100 for both music/sound, but for this room I had to constantly leap for the options menu. Not only does the music change in volume from 'act' to 'act' (and is generally too loud compared to the base game's well-mixed music), but the speaking lines are also significantly too loud, louder than everything else in the whole game by far - I had to set my sound volume to something really like 2/100 to make it bearable.
I have updated the behaviour so you can click on the grave to trigger the end again.
yeah thought as much. it was just the only map we encountered it in and we went through the sound settings and everything was turned on, so wanted to report it. But we did not try to restart the map, so it could have been a one time error made by the engine.
We did get through the map and other than the sound issue it was nice :)