Reassembly

Reassembly

Alles-Z Independent Security Firm
inona  [开发者] 2022 年 5 月 25 日 上午 1:50
Ask your questions here
Any questions related to this mod will be answered by my best efforts
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正在显示第 1 - 6 条,共 6 条留言
Crytum 2022 年 7 月 9 日 上午 4:25 
hey
really nice mod so far
but
might i ask how the parallel automation thingy works?
inona  [开发者] 2022 年 7 月 9 日 上午 4:44 
引用自 Crytum
hey
really nice mod so far
but
might i ask how the parallel automation thingy works?
Emmm...Bind it to the same key as the railgun,and switch to the alternate firing,if you are asking what is the principle of this module,well,it's just a laser with no other practical significance.
Crytum 2022 年 7 月 9 日 上午 5:33 
引用自 Wofser
引用自 Crytum
hey
really nice mod so far
but
might i ask how the parallel automation thingy works?
Emmm...Bind it to the same key as the railgun,and switch to the alternate firing,if you are asking what is the principle of this module,well,it's just a laser with no other practical significance.

Oh
i get it
i was using more than one railgun anyways, so its no use in my case, but it might be usefull for the fighter i wanted to build.
thx
KvaKer 2023 年 3 月 17 日 下午 7:21 
How did you get allied ships to fly through each other? It is very comfortable
inona  [开发者] 2023 年 3 月 17 日 下午 9:19 
引用自 KVAKER
How did you get allied ships to fly through each other? It is very comfortable
Thx U, is easy, open mod folder→block.lua→find the "features" row of any blocks→make sure they are separated by "|" and add "NOCLIP_ALLY".
This features represents this block will be independently traverse friendly, if not all blocks on a ship have this features, it will not be able to traverse friendly completely.
KvaKer 2023 年 3 月 18 日 上午 12:05 
👍
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