Project Zomboid

Project Zomboid

Draw On The Map - Free Hand Drawing [B42/41]
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Notloc  [pengembang] 7 Mei 2022 @ 7:40am
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Menampilkan 1-15 dari 36 komentar
Snowzy 7 Mei 2022 @ 10:09pm 
for somereason if i start a world the draw on the map thing it covers all of the icons that i can write down isnt it supposed to be on the bottom idk if im missing something its on the top fro somereason
Notloc  [pengembang] 8 Mei 2022 @ 5:42am 
Sounds like a mod conflict, could you provide a mod list for me to check through?
Snowzy 8 Mei 2022 @ 7:49am 
i use extra map symbols and map legend ui
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Notloc  [pengembang] 8 Mei 2022 @ 8:07am 
Extra Map Symbols is 2 mods:
'Extra Map Symbols'
'Extra Map Symbols UI'

Disable 'Extra Map Symbol UI'
I'm still working on compatibility with it.
nekoli 8 Mei 2022 @ 5:18pm 
free hand and free eraser doesnt work after exiting the map once
then it tells you that you need a pen/eraser
nekoli 8 Mei 2022 @ 5:19pm 
i only have two other mods running and theyre simple once and im on the unstable version, the newest one
Notloc  [pengembang] 8 Mei 2022 @ 5:24pm 
What are the mod names?
Mitra 11 Jan 2023 @ 11:00am 
I can draw on the map perfectly, but when I close the map and open again, the line thickness is like a block wide. I'm using the "Shared Faction/Coop Map Symbols" mod btw, idk if that's conflicting
Terakhir diedit oleh Mitra; 11 Jan 2023 @ 11:02am
Flamez 15 Jan 2023 @ 2:49am 
For some reason when i draw on small thickness, and then re-enter the map, it creates a thick mess, like i drew it on max thickness
Notloc  [pengembang] 15 Jan 2023 @ 3:42am 
Shared Faction/Coop Map Symbols is incompatible.
It causes the issue by not considering scale while performing it's logic, resizing all symbols to a scale of x1.

I cannot fix this on my end.
Flamez 15 Jan 2023 @ 4:01am 
Diposting pertama kali oleh Notloc:
Shared Faction/Coop Map Symbols is incompatible.
It causes the issue by not considering scale while performing it's logic, resizing all symbols to a scale of x1.

I cannot fix this on my end.
Ok, thanks
The eraser function needs to be improved. You can do a test, when you have drawn quite a lot, it is almost impossible to quickly erase them, because the erasing will enter a rather tortured process. It's just a step-by-step erase like 'Redo'. So its function should be the same as the eraser in Photoshop, when the size is set, it can truly 'Free' erase all pixels within the size.
Notloc  [pengembang] 1 Mar 2023 @ 5:44am 
Diposting pertama kali oleh M.S.Referee:
The eraser function needs to be improved. You can do a test, when you have drawn quite a lot, it is almost impossible to quickly erase them, because the erasing will enter a rather tortured process. It's just a step-by-step erase like 'Redo'. So its function should be the same as the eraser in Photoshop, when the size is set, it can truly 'Free' erase all pixels within the size.
I can upgrade it again, but increasing the size is a SIGNIFICANT performance cost due to how the map works internally. Maybe I can give it a size slider...
R2k 8 Mar 2023 @ 10:55pm 
Any tips please. I subbed your mod but it doesn't appears in my game. Literally nothing changes. Mb there is option I need to turn on or how it works? (I don't have any other map mods, only vehicles)
M.S.Referee 15 Mar 2023 @ 4:14am 
Diposting pertama kali oleh Notloc:
I can upgrade it again, but increasing the size is a SIGNIFICANT performance cost due to how the map works internally. Maybe I can give it a size slider...

Yes, eraser need a slider like brush. And the point is that its function requires a large area to be quickly erased. Otherwise, it would take several game hours in-game to erase a heavily drawn map without using the 'Real Time' mod, which seems too unreal. 😂

Thank you and waiting for update.
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