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I copied: Item spawns, vehicle spawns and zombie spawns directly from the official map "Russia", which allowed me just to place them around without having to look through ID's and create the item spawns myself.
As of right now I am making bug fixes to the map and I doubt that you'd want to have the map scattered with bugs, maybe on a later date when I decide that the map is in a good stage.
I've never hosted a server of my own. Though the issue is not on my end, rather it's yours - you have to look through server settings to find out how to get vehicles/items and everything else to spawn manually.
This might help as my friend told me he used this video to get his server up, as for myself - I do not know: https://www.youtube.com/watch?v=5DcgA9oItWs&t=262s
Thanks, the transport issue was resolved, but there were other questions on the map. Is there a map guide? We found a subway bunker requiring a card key, we found Warden's key in a factory in a dead zone, but what do we do next?
I have plans for adding rooms with higher loot spawns that are going to be locked behind jail doors. So lets say they're gonna be a random room in the city locked off or a random stray house which is inaccessible without the said wardens key.
As for the keycard door... it's a place only I and some other individuals know how to enter it. It's sealed off so people can't get in for a reason. It's a place to goof around and should be avoided in survival.
As for the locked off rooms, I'm planning on adding them on a later date as I'm burned out for creating the map for 1,5 months pretty much non-stop.
It's a secret that isn't supposed to be accessable to any regular player other than me and a few close people that I know of. I made it with the intention to have some random teleports lead to some places that are outside of the map, hence why finding the secret is difficult.
Only certaim individuals know of how to get the keycard for those little sewers and ut isn't easy to find.