武装突袭3

武装突袭3

Dynamic Camo System
HBAOplus 2022 年 7 月 16 日 上午 1:28
Use the worst value of all the gears you carried as the final camouflage coefficient.
Currently only uniforms matter.

Could you please modify your scripts to compare all the gears you carried(helmet, uniform, vest, facewear, rifle, rocket launcher, but excluding sidearm) one by one, then chose the worst value(highest, eg 1.4) as the final result?
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Firekiller 2022 年 12 月 2 日 上午 2:38 
I got the same question:steamfacepalm:
that could get quite expensive.
Though you could calculate a mean color of all equipped items on begin play and whenever an item is equipped, and only do this for player characters. Then do the normal function if a character isn't possessed by a player
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