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报告翻译问题








Another addition towards the "keep in mind character movement styte (walking,running,sprinting) and reapply upon reclicking with LMB" (currently, the character will simply tune down from running/sprinting to walking, and when holding e.g. alt for sprinting, the character will glitch around weirdly, stopping for a brief second and sprinting again as fast as before).
Those are 2 functions are loved in the mod "Auto Move To" and I am honestly using that mod instead of yours, despite the amazing additions and functions your mod has.
The movement stopping on time speed up, I heard, was something Indie Stone put in because pathfinding can't always keep up on slower computers at high speeds. But this is a mod, so yea ill take it out. Gotta go fast.
I am for example very glad for the other mod having this little feature of clicking and moving the character + speeding things up, as logging around (cutting wood and transporting them while not able to sprint or run at all).
Clicking to move multiple times definitely feels a lot better now, thanks for bringing it up.
Only raw walk actions will be suppressed. So if the inventory is open and you click somewhere on the ground, it'll close without moving the character.
If you click an interactable though, that will still trigger movement. I wanted to keep the ability to click through all the containers in a room without having to close your inventory each time.
When having the right-click menu open, there is no other way to close it (that I am aware of) then to left-click outside of the menu. With this mod enabled it closes the menu but also automatically walks the character to where you click.
Would it be possible that when you have the right-click menu open and left click somewhere it only closes the menu?
Gonna aim for by the end of the month.