Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Creating patches for big mods like giga is an incredible time investment we are not ready to make since first we need to understand the other mod and second, we would need to fix the patch for every Stellaris update. Also once we made one patch, people want us to make more and before you know it we have a dozen patches to work on all the time. We are only a handful of devs that want first and foremost improve our own mod.
That being said we understand that people would like these compatibility patches and are giving full permissions to other developers to make them (as long as they also get the permissions from the other mod author).