密室逃脱模拟器

密室逃脱模拟器

The Virtual Prison
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Duc  [开发者] 2022 年 4 月 11 日 上午 6:08
Hints and Solutions
Area 1

Screen
Solution - Click on "start" screen

Area 2



Space Hoops

There is a red ring on the floor - you can use this to exit at any time!

Hint - Pick up the balls and use the "throw" button to get it into the net
Bigger Hint - If you walk right up to the line and aim your curser in between the two circles at the top of
the board - throw just before the net moves underneath your curser and you should get it in every time.




Splat

There is a red ring on the floor - you can use this to exit at any time!

Cars
Hint - Don't forget to us the "Run" Button
Solution - if you wait long enough there should be a gap big enough for you to run through - the car at the
back moves the fastest - so be careful!


Logs
Hint - Keep an eye on the Back log - you can't get to the end without it
Solution - stay to the left and eventually all 4 logs will come out at the same time - "run" to the end



Dude, Where's my button?

There is a red ring on the floor - you can use this to exit at any time!

Hints:
It's pretty cold in here - maybe we could get the fire going?
I'm pretty hungry - maybe we could use something to cook on the stove?
Don't forget to wash up!
Open Boxes make Open Ovens
I think i left my USB in a drawyer somewhere...

Solutions:
On top of wooden Table
Behind Sofa
Underneath Microphone
Beside the oven on the left side
Underneath the 2nd shelf down on the rack (with the books on)
Inside Drawer next to wood pile (burn log to in fireplace to open)
in Sink (Turn Faucet to make it appear after a few seconds)
Inside Oven (Turn carboard box on top of stack to open)
On top of stove (Take Frying pan from cupboard by the sofa and place on the stove to make it appear)
Above you! (take usb from top drawyer of cupboard by the sofa and insert into the laptop to make it appear)



The Twisted Coffin

Tips!

Click on the gramophones to hear the stories of the guests. Their stories will appear in large floating text once you have listened once. When in doubt, copy the guests. if they mention an item, go find it.

Biggest Tips of all! Generally, each room may require you to press on 3 items in order. listen to the guests to find the order. If you get the order wrong, don't worry. The puzzle will allow you to start from the first item again immedietely. However, some rooms are just for listening. Take note of any pieces of text written in bold. that will help you further.



Room 1

Floor -

Hint - It looks like part of the floor is missing...
Hint - Look closely at the words - what are you being asked to do?
Chunky hint - Press 3 items in sequence.
Solution - Press the boots, coathangar, burnt wood.

Room 2

Hint - Did the Captain mention any particular items in his speech?
Solution - Press the service pistol, bottle, tea.

Room 3

Locked Drawer

Hint - perhaps there was a clue in the first room?
Solution - The clue is illuminated by the desk lamp in the previous room. 068.

Hint - Did any 3 particular items seem relevant?
Solution - Brandy, Little box (in the drawer), Painting.

Room 4

Solution - The door unlocks after listening to the ambassador. If all else fails, theres a button under the desk to skip his dialogue!

Room 5 (The Lab)

Number lock

Hint - The tab on the lock indicates a colour sequence with dots next to it. are there dots elsewhere?
Chunky hint - The top shelf on the left is marked with a single dot. this is a link to the single dot on the top of the tag on the number lock. how many boxes of that colour are on that shelf?
Solution - 124

Gramaphone

Hint - once again, select 3 items in a row that correlate to the message you just heard.
Chunkier hint - Use the black board and the patient file to determine the medication required for Ella Umbra and Franz Joric.
Even chunkier hint - The symbol and colour combine to make the names of medication found on the patient file.
Solution - Laudanum, Red Diamond (Proxy-Polynin), Green Plus(Moxy-Lyminol).


All 4 games complete!

Head back to the central hub and collect the large trophy to escape!
最后由 Duc 编辑于; 2022 年 4 月 11 日 上午 9:21
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正在显示第 1 - 5 条,共 5 条留言
DrNickyCat 2022 年 4 月 27 日 下午 5:48 
I read the code on the desk upside down XD
Prism 2022 年 12 月 27 日 上午 2:01 
The color tag lock in the lab doesn't have any dots. I had to find the walkthrough to get the code.
AsapZ 2023 年 1 月 11 日 下午 1:32 
引用自 Aureate
The color tag lock in the lab doesn't have any dots. I had to find the walkthrough to get the code.
Yeah same, a bit sad
Orion0224 2023 年 4 月 10 日 下午 4:12 
The color tab thing doesn't have any dots, but I interpreted the one rivet on the lock as maybe being a dot (After reading this guide) and it was still wrong. The number of different colored boxes on the one dot shelf doesn't match the solution in this guide. Please fix that puzzle because otherwise this was a great room.
XRavishX 2 月 23 日 下午 7:12 
I didn't see any dots either. However, the game has a particular bug/exploit that you can sometimes make use of where if you get close enough to a cabinet you can interact with the things beyond the door. So, I managed to just click the things I needed without even opening the lock. This was the only issue I had with the entire room. Everything else was great and I was happy to leave this particular puzzle sequence for last because of the story that went along with it. You could have made an entire room of it if it were fleshed out some. Nice work. :)
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