Garry's Mod

Garry's Mod

NPC Knockout
Marty  [开发者] 2022 年 4 月 5 日 下午 9:27
Update: April 5th
Changes:
  1. New options! Pickup distance, up-time, and most of all, force effects on clients.
  2. KO'd npcs now drop their weapons. If it's still close enough (pickup distance) they will try to pick it back up.
  3. Compatibility with maps, making knocking out npcs not break stealth maps.

Feel free to discuss any issues, comments, and such below.
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正在显示第 1 - 6 条,共 6 条留言
brunoski 2022 年 4 月 9 日 上午 6:52 
can you do a list of npcs/snpcs that cant be knockout'd?
Marty  [开发者] 2022 年 4 月 9 日 上午 11:00 
Anything that doesn't have eyes can't be knocked out.
Aperture Science 2022 年 6 月 9 日 下午 7:44 
Make this mod compatible with Fedhoria!!
Please.
Aperture Science 2022 年 6 月 9 日 下午 7:45 
I mean integrate knockouts with Fedhoria.
HighConstrast 2023 年 7 月 4 日 上午 1:43 
NPCs spawning with randomized bodygroups seems to be broken with this, they can be knocked out, and when they regain consciousness they have a different random skin/outfit. dont know how to fix
Troidord aka Rhizome 2023 年 9 月 1 日 下午 7:25 
add a chance of hostile npcs shooting/ hurting at a knocked out corpse that is getting up. u can do the same for the opposite sides
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