边缘世界 RimWorld

边缘世界 RimWorld

Vanilla Factions Expanded - Classical
Murasaki 2022 年 4 月 3 日 下午 1:58
Stonecutting, concrete, thermae, etc.
This was said a bunch of times in the mod comments but this looks like a more official place to seek a response.

In summation: the accompanying storyteller locks tech at Neolithic. A substantial number of the new objects require stonecutting, which is medieval. What's the thinking here?
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Reidlos 2022 年 4 月 3 日 下午 2:24 
Outside indirect means, like looting, outposts etc, there is no way directly, i am not sure if the storyteller restricts tech, I have a mod that would so im not sure but you can research it for the extra cost?

I think its a minor oversight and there will be some in mod way to do it eventually
Murasaki 2022 年 4 月 3 日 下午 2:35 
引用自 Murasaki
In summation: the accompanying storyteller locks tech at Neolithic.

引用自 Reidlos
i am not sure if the storyteller restricts tech, I have a mod that would so im not sure but you can research it for the extra cost?

I think its a minor oversight and there will be some in mod way to do it eventually
Danarca 2022 年 4 月 5 日 上午 3:59 
A workaround, possibly intended, is demolishing ruins to get 150 of the same block, then building a concrete press. This will provide you with concrete blocks over time, for the low cost of stone chunks :)
Murasaki 2022 年 4 月 6 日 上午 8:33 
引用自 Danarca
A workaround, possibly intended, is demolishing ruins to get 150 of the same block, then building a concrete press. This will provide you with concrete blocks over time, for the low cost of stone chunks :)

That'll work.

I've actually just been playing with the medieval storyteller, but if I start over, that's indeed a workaround.
Haerzog 9 月 5 日 上午 10:57 
You know, the Romans invented concrete. The Inca, who were a stone-age society, had stonecutting! Just make stonecutting a neolithic technology.
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