Sid Meier's Civilization VI

Sid Meier's Civilization VI

Icebreaker
Gleb Cornery  [开发者] 2022 年 3 月 28 日 上午 8:02
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正在显示第 1 - 11 条,共 11 条留言
Tosha_Cooper 2022 年 4 月 23 日 上午 6:25 
Что то после установления патча все юниты стали просто плавать по льду как будто по воде
Gleb Cornery  [开发者] 2022 年 4 月 23 日 上午 8:39 
引用自 Tosha_Cooper
Что то после установления патча все юниты стали просто плавать по льду как будто по воде
Последний Патч фиксил баг что вертолет плавал по льду без проблем, на юниты это не повлияло (только что проверил). Может переустанови мод, не знаю.
Gleb Cornery  [开发者] 2022 年 4 月 23 日 上午 8:43 
引用自 Tosha_Cooper
Что то после установления патча все юниты стали просто плавать по льду как будто по воде
Возможно еще просто включен другой мод который делает лед проходимым
Tosha_Cooper 2022 年 4 月 26 日 上午 12:26 
Нет никаких таких не реальных модов хождение по льду и т. Д. У меня нет
Gleb Cornery  [开发者] 2022 年 4 月 26 日 上午 10:26 
引用自 Tosha_Cooper
Нет никаких таких не реальных модов хождение по льду и т. Д. У меня нет
Тогда я не знаю в чем прикол
軽薄 2022 年 8 月 11 日 上午 3:35 
Hi
If a city is not facing any coastal tiles without any canals but has a harbor, this icebreaker unit won't be appeared. It seems it is still added to a unit table however it cannot be selected and appeared.
Gleb Cornery  [开发者] 2022 年 8 月 11 日 上午 4:35 
引用自 軽薄
Hi
If a city is not facing any coastal tiles without any canals but has a harbor, this icebreaker unit won't be appeared. It seems it is still added to a unit table however it cannot be selected and appeared.

I think it's because the icebreaker is a naval unit, but its class is support, I don't know how to fix that
軽薄 2022 年 8 月 31 日 下午 11:19 
引用自 Shuricas
引用自 軽薄
Hi
If a city is not facing any coastal tiles without any canals but has a harbor, this icebreaker unit won't be appeared. It seems it is still added to a unit table however it cannot be selected and appeared.

I think it's because the icebreaker is a naval unit, but its class is support, I don't know how to fix that


I haven't tested this so this is simply just my idea. With 'OnUnitAdded' event, added lua script to check if a unit is one of these icebreaker unit + a unit is located at a city center and if a city has a harbor the unit is moved to the harbor tile may work. I am not really sure though...
Gleb Cornery  [开发者] 2022 年 9 月 1 日 上午 12:23 
引用自 軽薄
引用自 Shuricas

I think it's because the icebreaker is a naval unit, but its class is support, I don't know how to fix that


I haven't tested this so this is simply just my idea. With 'OnUnitAdded' event, added lua script to check if a unit is one of these icebreaker unit + a unit is located at a city center and if a city has a harbor the unit is moved to the harbor tile may work. I am not really sure though...
Good idea
TimberJackEB 2023 年 8 月 22 日 下午 8:07 
I can confirm a mod incompatibility. I don't know which mod, but in my current game, Icebreakers weren't ignoring Ice like they were supposed to. I then decided to remove most of the mods and make a test game. The icebreaker (at least Canada's replacement) works like normal. Now I just need to figure out which mod is causing the conflict.
TimberJackEB 2023 年 8 月 26 日 上午 10:48 
I found the mod that is causing problems. It's Sailor Cat's Upgraded Units Keep Unique Abilities. With this mod enabled, the icebreaker and submarines can't glide through ice.

You may wish to add this to the list of incompatibilities. A patch would be nice, but that shouldn't fall on you to make, since this seems to be a problem with Sailor Cat's mod.
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