Garry's Mod
Freespace 09 Extended
 Тема закреплена. Скорее всего, здесь есть важная информация.
Bug Reports!
Post Bugs you've found here.

I'll try patch them as soon as possible.

Thanks for your help!
Отредактировано Freak On A Leash; 30 июн. 2014 г. в 15:44
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Сообщения 115 из 34
I have all sorts of TDM cars and Sligwolf vehicles, and whenever I use one of these cars on this map, the skybox messes up lots! It turns all sorts of different colors and glitches really badly. ;w;

I know it's not the vehicles or anything, because whenever I use them on other maps, it doesn't mess up the skybox! ♥

Help please? Q.Q
Freak On A Leash  [Разработчик] 4 июл. 2014 г. в 1:57 
I'll look at it as soon as i get home. You could try disabling ALL your addons and only try it with the map and TDM or sligwolf's cars.
Отредактировано Freak On A Leash; 4 июл. 2014 г. в 9:33
When I use the trains made by Sligwolf on the tracks,I'll start out okay,but 3-5 seconds later,its like I'm hitting an invisible barrier.You might have to move the cement under the tracks down a bit.Other than that,I have 0 other problems.
the rock on the map near the lake with the house is missing textures
do i need CS:S or HL2?
@Gage Plays: it should be a HL2 model as far as I know... I'll look into it tomorrow and give you an update. (If it should require something like ep2, I'll let it be included into the map then)
The model and texture are default half life 2 assets, try disabling all other addons and then check it again. This stuff is included in vanilla gmod, maybe you downloaded something that replaced the texture.
Отредактировано «NF» RuneStorm 🅳🅴🆅; 7 июл. 2014 г. в 22:39
The reflection of the water is ♥♥♥♥♥♥ up. Like I can see phantom sand dunes over the water and the logs for the pier floating above the pier.
@Roachy-D: I know exactly what you mean. Sadly this is something we can't fix since source is a pile of garbage compared to other engines. Valve has to fix this on their end :/
the rails have random invisible walls, I try to use any train or rail-mounted vehicle on them and the vehicle just stops at certain points everywhere. the rails are unsuitable for anything! ofcourse cars can drive fine over them, but trains just stop DEAD at certain points! it seems more prevalent at the switches though...
Freak On A Leash  [Разработчик] 3 авг. 2014 г. в 13:32 
I'm Working on a Fix! Please hang on!
Freak On A Leash  [Разработчик] 16 авг. 2014 г. в 14:31 
Fix is out!. Happy building with trains!

I also made some changes to the skybox.
"Not loading addon 'fs' - file 'maps/gm_freespace_09_extended.png' not on whitelist
Couldn't mount addon [Freespace 09 Extende][addons/freespace_09_extended_278492798.gma]
Removing bad addon addons/freespace_09_extended_278492798.gma"

You should move this file to maps/thumb/
At the moment it is just in the dev version of GMod, but it will be for everyone soon.
The higher you noclip, the more crazy the brush entities get. They act like how brushes act when there are two in the same place and you can see their textures conflicting and overlapping. It might be a Source thing, though.
@King Madgamer OBE, yeah it's source fault.... ZFighting is what happens, blame valve for these things.
the map glitches out it becomes black and then it turns white.
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Сообщения 115 из 34
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