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Exception ticking hediff (NanomachinesSon_Heart heart ticksSinceCreation=60000) for pawn Jesus. Removing hediff... Exception: System.InvalidCastException: Specified cast is not valid.
at CF.CommunityHealthUtility.RestorePartRecursiveInt (Verse.Pawn pawn, Verse.BodyPartRecord part, System.Boolean& alreadyWarned) [0x00024] in <2a1fe854cdf84ca7a92e4e13fe10f54c>:0
at CF.CommunityHealthUtility.RestorePartRecursiveInt (Verse.Pawn pawn, Verse.BodyPartRecord part) [0x00002] in <2a1fe854cdf84ca7a92e4e13fe10f54c>:0
at CF.CommunityHealthUtility.RestorePartInt (Verse.Pawn pawn, Verse.BodyPartRecord part) [0x0000e] in <2a1fe854cdf84ca7a92e4e13fe10f54c>:0
at CF.CommunityHealthUtility.TryHealRandomPermanentWoundFor (Verse.Pawn pawn, Verse.HediffWithComps cause, System.Collections.Generic.List`1[T] blacklist, System.Collections.Generic.List`1[T] whitelist, System.Collections.Generic.List`1[T] sideEffects, System.Boolean canHealDestroyed, CF.InjuryRegenListMode injuryMode) [0x0016c] in <2a1fe854cdf84ca7a92e4e13fe10f54c>:0
at CF.HediffComp_HealPermanentWoundsConfigurable.TryHealPermanentWound () [0x0003e] in <2a1fe854cdf84ca7a92e4e13fe10f54c>:0
at (wrapper dynamic-method) CF.HediffComp_HealPermanentWoundsConfigurable.CF.HediffComp_HealPermanentWoundsConfigurable.CompPostTick_Patch0(CF.HediffComp_HealPermanentWoundsConfigurable,single&)
at Verse.HediffWithComps.PostTick () [0x00024] in <464202b7bbde412f9e6a1b26080987a9>:0
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.Verse.Pawn_HealthTracker.HealthTick_Patch2(Verse.Pawn_HealthTracker)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.Pawn_HealthTracker:Verse.Pawn_HealthTracker.HealthTick_Patch2 (Verse.Pawn_HealthTracker)
(wrapper dynamic-method) Verse.Pawn:Verse.Pawn.Tick_Patch4 (Verse.Pawn)
(wrapper dynamic-method) Verse.TickList:Verse.TickList.Tick_Patch2 (Verse.TickList)
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
Try mod named "Medical System Expansion 2" https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2056706586. One of it's features - it kinda disables "removal" of body parts via implants, but not only for limbs. Hope it helps.