安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Physics indeed play a big role - dry wreck will lift much easier than fully flooded one, your sub size doesnt matter if you use hooks but they extremely fragile and yes, some wrecks might be too heavy to move althought nobody prohibits you from using 50 hooks to bypass it
you can dock it or push it - just find your ways
I have two depth charge launchers ( Grenade & decoys ) and it's placed at front/middle and rear on my sub ( Custom Dugong ) so what I do is launching 2 hooks from one launcher and two others on the other so it grabs the wreck at 2 different points making a safe raising !
What happened is I have indeed unflooded a vessel and fixing it for the most but it got attacked by huge monsters on the way but surprisingly I was still able to lift it despite assuming it was partially re-flooded after the attacks.
Tried to lift a bigass t3 sub with two
so you need multiple depth charge launcher? or is one at the rear enough just curious because of your wording