边缘世界 RimWorld

边缘世界 RimWorld

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Well that was lucky 2022 年 4 月 11 日 下午 4:39
error
I got an error on start up but I don't THINK its affecting the mod

[PLA Steel Torrent] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[@Name="PLA_BaseVehiclePawn"]/inspectorTabs/li[.="ITab_Pawn_Gear"]) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2743947189\CE\Patches\Vehicle.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.PatchOperation:Complete (string)
Verse.LoadedModManager:ClearCachedPatches ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
And I got this

[PLA Steel Torrent - Start of stack trace]
Verse.PatchOperationReplace(xpath="Defs/ThingDef[@Name="PLA_BaseVehiclePawn"]/inspectorTabs/li[.="ITab_Pawn_Gear"]"): Failed to find a node with the given xpath
[End of stack trace]
The top operation is the one that failed, the ones below it are the parents
Source file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2743947189\CE\Patches\Vehicle.xml

UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
XmlExtensions.ErrorManager:PrintErrors (string,Verse.ModContentPack)
XmlExtensions.PatchOperation_Patch:Postfix (Verse.PatchOperation,bool&,System.Xml.XmlDocument)
(wrapper dynamic-method) Verse.PatchOperation:Verse.PatchOperation.Apply_Patch3 (Verse.PatchOperation,System.Xml.XmlDocument)
(wrapper dynamic-method) Verse.LoadedModManager:Verse.LoadedModManager.ApplyPatches_Patch3 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
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Tec 2022 年 5 月 14 日 上午 9:04 
i also have this error, in fact it seems the 125mm cannon ammo isnt added properly, the ce patch has a bunch of errors and mistypes
Tec 2022 年 5 月 14 日 上午 10:46 
this is only on older versions of CE, but im not sure why some of the patches are failing, none of them are referencing anything ce specific.
Tec 2022 年 5 月 14 日 下午 2:03 
ok managed to fix it, basically had to remove a couple tags that arent used in older versions and had to copy over the new ammo's from the latest ce versions
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