Project Zomboid

Project Zomboid

Alternative LMT
 此主题已被置顶,因此可能具有重要性
Auratian  [开发者] 2022 年 11 月 13 日 下午 10:52
Errors and bug reports
Standard method to report errors assumed
Some work is needed to be done on your part, so please follow this process before submitting your error:

1- Check if the error is present without this mod enabled. If error persists, stop. This isn't our mod's problem, and we will be unlikely to solve.
2- Enable the mod and isolate which mod(s) are contributing to the error(s). This may take some time depending on your mod list.
3- Check the isolated mod's discussions, error reporting, and comments for others that may have encountered the same problem and if a solution has been found.
4- If the solution is something that requires changes to our mod, do them in your game files and post a link to the solution here so we might be able to implement it to help less dedicated people
5- If no solution exists, post: your mod list containing only the contributing mods identified from 2 (+/- mods like cheat menu:Rebirth), error log/stack-track when using only the mods from 2, and a description of what was happening when error occurred and what this means for game functionality.

If you follow this process 95% of problems will likely be solved without input from us. We really appreciate the effort you put into making our lives easier, and we will try our best to make this mod compatible in a reasonable time-frame if possible.
最后由 Auratian 编辑于; 2023 年 5 月 8 日 上午 4:38
< >
正在显示第 1 - 9 条,共 9 条留言
Blossom 2022 年 12 月 5 日 下午 12:28 
function: doInventoryMenuAdd -- file: esqtw.dismantle.gunpowder.lua line # 48 | MOD: ExtraSauce Tweaks
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@b8380c7d
function: createMenu -- file: ISInventoryPaneContextMenu.lua line # 787 | Vanilla
function: funcName -- file: ~code for pause.lua line # 45 | MOD: AlternativeLMT
function: onRightMouseUp -- file: ISInventoryPane.lua line # 1444 | Vanilla
Auratian  [开发者] 2022 年 12 月 5 日 下午 9:30 
引用自 Blossom
function: doInventoryMenuAdd -- file: esqtw.dismantle.gunpowder.lua line # 48 | MOD: ExtraSauce Tweaks
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@b8380c7d
function: createMenu -- file: ISInventoryPaneContextMenu.lua line # 787 | Vanilla
function: funcName -- file: ~code for pause.lua line # 45 | MOD: AlternativeLMT
function: onRightMouseUp -- file: ISInventoryPane.lua line # 1444 | Vanilla

Which extrasauce mod(s) are you using?
Blossom 2022 年 12 月 6 日 上午 2:37 
引用自 Auratian
引用自 Blossom
function: doInventoryMenuAdd -- file: esqtw.dismantle.gunpowder.lua line # 48 | MOD: ExtraSauce Tweaks
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@b8380c7d
function: createMenu -- file: ISInventoryPaneContextMenu.lua line # 787 | Vanilla
function: funcName -- file: ~code for pause.lua line # 45 | MOD: AlternativeLMT
function: onRightMouseUp -- file: ISInventoryPane.lua line # 1444 | Vanilla

Which extrasauce mod(s) are you using?

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2615254987
this mod...
Auratian  [开发者] 2022 年 12 月 6 日 下午 7:27 
Will be busy with personal life in coming weeks but I will attempt to fix this asap
Auratian  [开发者] 2022 年 12 月 12 日 上午 1:25 
@Blossom I have been unable to recreate your error, the other mod author may have updated their mod or you may have had a faulty copy of one of our mods. I'll keep the mod in my games list and keep an eye out though
Blossom 2022 年 12 月 13 日 下午 6:06 
引用自 Auratian
@Blossom I have been unable to recreate your error, the other mod author may have updated their mod or you may have had a faulty copy of one of our mods. I'll keep the mod in my games list and keep an eye out though
thank you for your efforts
SniperAK977'3 2024 年 5 月 5 日 上午 10:10 
leaving message here, since it was 1 - 2 years old of this mod and original mod from now, I was unable to do anything else with it anymore

what I saying is they usually completely destroy actions during middle of playing, which I was unable to do anything that were related inventory actions, using errormagnifier, I was able to identify a lot of logs about LMT, some conflicts were "Dropping and rolling not valid: not on fire" and "Nothing found that needs Verkabelung"

heres full logs
: General , 1714927495961> [AlternativeLMT] Dropping and rolling not valid: not on fire
LOG : General , 1714927495962> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927495962> [AlternativeLMT] IsoObject

LOG : General , 1714927532324> [AlternativeLMT] Dropping and rolling not valid: not on fire
LOG : General , 1714927532325> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927532325> [AlternativeLMT] IsoObject

LOG : General , 1714927534229> [AlternativeLMT] Dropping and rolling not valid: not on fire
LOG : General , 1714927534229> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927534230> [AlternativeLMT] Thumpable
LOG : General , 1714927534230> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927534230> [AlternativeLMT] Thumpable

LOG : General , 1714927539487> [AlternativeLMT] Dropping and rolling not valid: not on fire
LOG : General , 1714927539488> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927539488> [AlternativeLMT] IsoObject
zombie.iso.IsoObject@209eddf7
LOG : General , 1714927555343> [AlternativeLMT] Dropping and rolling not valid: not on fire
LOG : General , 1714927555344> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927555344> [AlternativeLMT] IsoObject
LOG : General , 1714927557059> [AlternativeLMT] Dropping and rolling not valid: not on fire
LOG : General , 1714927557060> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927557060> [AlternativeLMT] IsoObject
LOG : General , 1714927559125> [TheOnlyCure] [TOC][WalkToTimedAction] Running ISBaseTimedAction.perform override
LOG : General , 1714927561243> [LTN_SL] [TOC][] Running ISBaseTimedAction.perform override
LOG : General , 1714927567104> [AlternativeLMT] [TOC][ISInventoryPane] Checking hand feasibility: Hand_R
LOG : General , 1714927567104> [AlternativeLMT] [TOC][ISInventoryPane] isFeasible: true
LOG : General , 1714927567105> [AlternativeLMT] [TOC][ISInventoryPane] Checking hand feasibility: Hand_L
LOG : General , 1714927567106> [AlternativeLMT] [TOC][ISInventoryPane] isFeasible: true
LOG : General , 1714927567107> [AlternativeLMT] zombie.inventory.types.Moveable@3322a9fc
LOG : General , 1714927567108> [AlternativeLMT] zombie.inventory.types.Moveable@3322a9fc
LOG : General , 1714927570928> [AlternativeLMT] [TOC][ISInventoryPane] Checking hand feasibility: Hand_R
LOG : General , 1714927570929> [AlternativeLMT] [TOC][ISInventoryPane] isFeasible: true
LOG : General , 1714927570930> [AlternativeLMT] [TOC][ISInventoryPane] Checking hand feasibility: Hand_L
LOG : General , 1714927570930> [AlternativeLMT] [TOC][ISInventoryPane] isFeasible: true
LOG : General , 1714927570931> [AlternativeLMT] zombie.inventory.types.Moveable@3322a9fc
LOG : General , 1714927570931> [AlternativeLMT] zombie.inventory.types.Moveable@3322a9fc
LOG : General , 1714927574592> [AlternativeLMT] [TOC][ISInventoryPane] Checking hand feasibility: Hand_R
LOG : General , 1714927574593> [AlternativeLMT] [TOC][ISInventoryPane] isFeasible: true
LOG : General , 1714927574594> [AlternativeLMT] [TOC][ISInventoryPane] Checking hand feasibility: Hand_L
LOG : General , 1714927574595> [AlternativeLMT] [TOC][ISInventoryPane] isFeasible: true
LOG : General , 1714927574597> [AlternativeLMT] zombie.inventory.types.Moveable@7196cb0f
LOG : General , 1714927574597> [AlternativeLMT] zombie.inventory.types.Moveable@7196cb0f
LOG : General , 1714927575102> [AlternativeLMT] [TOC][ISInventoryPane] Checking hand feasibility: Hand_R
LOG : General , 1714927575103> [AlternativeLMT] [TOC][ISInventoryPane] isFeasible: true
LOG : General , 1714927575104> [AlternativeLMT] [TOC][ISInventoryPane] Checking hand feasibility: Hand_L
LOG : General , 1714927575104> [AlternativeLMT] [TOC][ISInventoryPane] isFeasible: true
LOG : General , 1714927575106> [AlternativeLMT] zombie.inventory.types.Moveable@3322a9fc
LOG : General , 1714927575106> [AlternativeLMT] zombie.inventory.types.Moveable@3322a9fc
LOG : General , 1714927590034> [AlternativeLMT] Dropping and rolling not valid: not on fire
LOG : General , 1714927590035> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927590036> [AlternativeLMT] IsoObject
LOG : General , 1714927598037> RecipeManager -> Cannot create recipe for this movable item: Moveables.Moveable
LOG : General , 1714927598038> [AlternativeLMT] [TOC][ISInventoryPane] Checking hand feasibility: Hand_R
LOG : General , 1714927598039> [AlternativeLMT] [TOC][ISInventoryPane] isFeasible: true
LOG : General , 1714927598039> [AlternativeLMT] [TOC][ISInventoryPane] Checking hand feasibility: Hand_L
LOG : General , 1714927598040> [AlternativeLMT] [TOC][ISInventoryPane] isFeasible: true
LOG : General , 1714927598041> [AlternativeLMT] zombie.inventory.types.Moveable@2bd066f5
LOG : General , 1714927598041> [AlternativeLMT] zombie.inventory.types.Moveable@2bd066f5

: General , 1714927615950> [AlternativeLMT] Dropping and rolling not valid: not on fire
LOG : General , 1714927615951> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927615951> [AlternativeLMT] IsoObject
LOG : General , 1714927630015> [AlternativeLMT] Clothing{ clothingItemName="Dress_LongFlower" }
LOG : General , 1714927630016> [AlternativeLMT] Clothing{ clothingItemName="Dress_LongFlower" }
LOG : General , 1714927635036> Copied to clipboard!
LOG : General , 1714927639415> [AlternativeLMT] Dropping and rolling not valid: not on fire
LOG : General , 1714927639416> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927639416> [AlternativeLMT] IsoObject
LOG : General , 1714927641662> [AlternativeLMT] Dropping and rolling not valid: not on fire
LOG : General , 1714927641662> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927641663> [AlternativeLMT] Window
LOG : General , 1714927641663> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927641663> [AlternativeLMT] Window
LOG : General , 1714927648519> [AlternativeLMT] Dropping and rolling not valid: not on fire
LOG : General , 1714927648519> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927648520> [AlternativeLMT] IsoObject
Auratian  [开发者] 2024 年 5 月 5 日 下午 10:07 
引用自 "SniperAK472M"
leaving message here, since it was 1 - 2 years old of this mod and original mod from now, I was unable to do anything else with it anymore

what I saying is they usually completely destroy actions during middle of playing, which I was unable to do anything that were related inventory actions, using errormagnifier, I was able to identify a lot of logs about LMT, some conflicts were "Dropping and rolling not valid: not on fire" and "Nothing found that needs Verkabelung"

heres full logs
: General , 1714927495961> [AlternativeLMT] Dropping and rolling not valid: not on fire
LOG : General , 1714927495962> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927495962> [AlternativeLMT] IsoObject

LOG : General , 1714927532324> [AlternativeLMT] Dropping and rolling not valid: not on fire
LOG : General , 1714927532325> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927532325> [AlternativeLMT] IsoObject

LOG : General , 1714927534229> [AlternativeLMT] Dropping and rolling not valid: not on fire
LOG : General , 1714927534229> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927534230> [AlternativeLMT] Thumpable
LOG : General , 1714927534230> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927534230> [AlternativeLMT] Thumpable

LOG : General , 1714927539487> [AlternativeLMT] Dropping and rolling not valid: not on fire
LOG : General , 1714927539488> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927539488> [AlternativeLMT] IsoObject
zombie.iso.IsoObject@209eddf7
LOG : General , 1714927555343> [AlternativeLMT] Dropping and rolling not valid: not on fire
LOG : General , 1714927555344> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927555344> [AlternativeLMT] IsoObject
LOG : General , 1714927557059> [AlternativeLMT] Dropping and rolling not valid: not on fire
LOG : General , 1714927557060> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927557060> [AlternativeLMT] IsoObject
LOG : General , 1714927559125> [TheOnlyCure] [TOC][WalkToTimedAction] Running ISBaseTimedAction.perform override
LOG : General , 1714927561243> [LTN_SL] [TOC][] Running ISBaseTimedAction.perform override
LOG : General , 1714927567104> [AlternativeLMT] [TOC][ISInventoryPane] Checking hand feasibility: Hand_R
LOG : General , 1714927567104> [AlternativeLMT] [TOC][ISInventoryPane] isFeasible: true
LOG : General , 1714927567105> [AlternativeLMT] [TOC][ISInventoryPane] Checking hand feasibility: Hand_L
LOG : General , 1714927567106> [AlternativeLMT] [TOC][ISInventoryPane] isFeasible: true
LOG : General , 1714927567107> [AlternativeLMT] zombie.inventory.types.Moveable@3322a9fc
LOG : General , 1714927567108> [AlternativeLMT] zombie.inventory.types.Moveable@3322a9fc
LOG : General , 1714927570928> [AlternativeLMT] [TOC][ISInventoryPane] Checking hand feasibility: Hand_R
LOG : General , 1714927570929> [AlternativeLMT] [TOC][ISInventoryPane] isFeasible: true
LOG : General , 1714927570930> [AlternativeLMT] [TOC][ISInventoryPane] Checking hand feasibility: Hand_L
LOG : General , 1714927570930> [AlternativeLMT] [TOC][ISInventoryPane] isFeasible: true
LOG : General , 1714927570931> [AlternativeLMT] zombie.inventory.types.Moveable@3322a9fc
LOG : General , 1714927570931> [AlternativeLMT] zombie.inventory.types.Moveable@3322a9fc
LOG : General , 1714927574592> [AlternativeLMT] [TOC][ISInventoryPane] Checking hand feasibility: Hand_R
LOG : General , 1714927574593> [AlternativeLMT] [TOC][ISInventoryPane] isFeasible: true
LOG : General , 1714927574594> [AlternativeLMT] [TOC][ISInventoryPane] Checking hand feasibility: Hand_L
LOG : General , 1714927574595> [AlternativeLMT] [TOC][ISInventoryPane] isFeasible: true
LOG : General , 1714927574597> [AlternativeLMT] zombie.inventory.types.Moveable@7196cb0f
LOG : General , 1714927574597> [AlternativeLMT] zombie.inventory.types.Moveable@7196cb0f
LOG : General , 1714927575102> [AlternativeLMT] [TOC][ISInventoryPane] Checking hand feasibility: Hand_R
LOG : General , 1714927575103> [AlternativeLMT] [TOC][ISInventoryPane] isFeasible: true
LOG : General , 1714927575104> [AlternativeLMT] [TOC][ISInventoryPane] Checking hand feasibility: Hand_L
LOG : General , 1714927575104> [AlternativeLMT] [TOC][ISInventoryPane] isFeasible: true
LOG : General , 1714927575106> [AlternativeLMT] zombie.inventory.types.Moveable@3322a9fc
LOG : General , 1714927575106> [AlternativeLMT] zombie.inventory.types.Moveable@3322a9fc
LOG : General , 1714927590034> [AlternativeLMT] Dropping and rolling not valid: not on fire
LOG : General , 1714927590035> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927590036> [AlternativeLMT] IsoObject
LOG : General , 1714927598037> RecipeManager -> Cannot create recipe for this movable item: Moveables.Moveable
LOG : General , 1714927598038> [AlternativeLMT] [TOC][ISInventoryPane] Checking hand feasibility: Hand_R
LOG : General , 1714927598039> [AlternativeLMT] [TOC][ISInventoryPane] isFeasible: true
LOG : General , 1714927598039> [AlternativeLMT] [TOC][ISInventoryPane] Checking hand feasibility: Hand_L
LOG : General , 1714927598040> [AlternativeLMT] [TOC][ISInventoryPane] isFeasible: true
LOG : General , 1714927598041> [AlternativeLMT] zombie.inventory.types.Moveable@2bd066f5
LOG : General , 1714927598041> [AlternativeLMT] zombie.inventory.types.Moveable@2bd066f5

: General , 1714927615950> [AlternativeLMT] Dropping and rolling not valid: not on fire
LOG : General , 1714927615951> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927615951> [AlternativeLMT] IsoObject
LOG : General , 1714927630015> [AlternativeLMT] Clothing{ clothingItemName="Dress_LongFlower" }
LOG : General , 1714927630016> [AlternativeLMT] Clothing{ clothingItemName="Dress_LongFlower" }
LOG : General , 1714927635036> Copied to clipboard!
LOG : General , 1714927639415> [AlternativeLMT] Dropping and rolling not valid: not on fire
LOG : General , 1714927639416> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927639416> [AlternativeLMT] IsoObject
LOG : General , 1714927641662> [AlternativeLMT] Dropping and rolling not valid: not on fire
LOG : General , 1714927641662> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927641663> [AlternativeLMT] Window
LOG : General , 1714927641663> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927641663> [AlternativeLMT] Window
LOG : General , 1714927648519> [AlternativeLMT] Dropping and rolling not valid: not on fire
LOG : General , 1714927648519> [AlternativeLMT] Nothing found that needs Verkabelung
LOG : General , 1714927648520> [AlternativeLMT] IsoObject

@"SniperAK472M" Could you provide more information on when this occurs? Dropping and rolling sounds like a modded option so if you could link the specific mod you're using that would help. Otherwise I have no idea what Verkabelung is, so if you might be share which mod (or if this is vanilla) that might be that would also be appreciated.
SniperAK977'3 2024 年 5 月 6 日 上午 4:36 
[https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2908614026&searchtext=drop+and+roll] this addon [/url] , but I still trying to find what causes inventory total destroyed, since LMT wasn't directly responsible for it but something else, I will pass unknown errors to errormagnifier to figure out
< >
正在显示第 1 - 9 条,共 9 条留言
每页显示数: 1530 50