Stellaris

Stellaris

DarkSpace
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Exakan  [开发者] 2023 年 4 月 3 日 上午 9:31
MOD WIKI + ROADMAP
The current "wiki" (Steam topics) is outdated. I aim to rework the entire thing as soon as possible.

Latest Update:
<The menu event at gamestart tells you the current mod version.>
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/changelog/2719075597

Planned Changes (Roadmap):
<In order of priority.>
- Spectrals rework - "Synthetic Gods" -origin & civic.
- Spectrals rework - Adding a complex AI crisis.
- Better code quality, because my old stuff is a mess.
- Quality of life changes to existing content & better balance.
- Rework of certain "Galactic Plague" -origin features, mechanics & balance
- ...
最后由 Exakan 编辑于; 2023 年 5 月 11 日 下午 12:35
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Exakan  [开发者] 2023 年 4 月 3 日 上午 9:31 
Ideas for topics can be posted below.
Ovid 2023 年 4 月 6 日 下午 5:27 
Nomad details, obviously.
What each origin does, like the contents of the starting clusters for the Certast and Spectral origins.
Collected lore for the various new factions (Certus/Certast/Spectrals/etc).
What the ascension perks do, and if they offer different thing for different origins/civics (like how the Certast don't get the Innovator with the Arcane Ascension AP).
Notes on unique megastructures, like if you can or can't build more yourself (like how I think the Arcane and Spectral Ringworlds are only from specific origin clusters).
Stats on mod ship components like the Irdir shields, or on how there is no build limit on the arcane Ascension colossus ship.

Basically, the details a player might want BEFORE committing to an Ascension Perk for the first time.
Exakan  [开发者] 2023 年 4 月 6 日 下午 11:03 
引用自 Ovid
Nomad details, obviously.
What each origin does, like the contents of the starting clusters for the Certast and Spectral origins.
Collected lore for the various new factions (Certus/Certast/Spectrals/etc).
What the ascension perks do, and if they offer different thing for different origins/civics (like how the Certast don't get the Innovator with the Arcane Ascension AP).
Notes on unique megastructures, like if you can or can't build more yourself (like how I think the Arcane and Spectral Ringworlds are only from specific origin clusters).
Stats on mod ship components like the Irdir shields, or on how there is no build limit on the arcane Ascension colossus ship.

Basically, the details a player might want BEFORE committing to an Ascension Perk for the first time.
Yes I will add such information as soon as I have time.
最后由 Exakan 编辑于; 2023 年 4 月 6 日 下午 11:04
maseren 3 月 15 日 下午 2:54 
Exakan! I'd love a wiki thread that speaks about what you believe to be the most powerful origins. Maybe a tier list even. :) I started a thread about this, but not sure how busy the forum will be and would love your opinion.
Exakan  [开发者] 3 月 19 日 下午 1:42 
Discord is always the best option for this. Nice that you and others joined there already :)
June 8 月 1 日 下午 9:46 
Not sure if this is the right place to ask, but I wanted to know if you would be adding a nomad type that uses biological (from biogensis) ships? I kinda like the idea of playing as a hive fleet, where manpower and pops are just specialized drones, and the real hive are these colossal creatures overhead.
Exakan  [开发者] 8 月 2 日 上午 12:50 
引用自 June
Not sure if this is the right place to ask, but I wanted to know if you would be adding a nomad type that uses biological (from biogensis) ships? I kinda like the idea of playing as a hive fleet, where manpower and pops are just specialized drones, and the real hive are these colossal creatures overhead.
Is planned, once I have time left for this :)
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