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The production entries for the ship wares should look something like this if you want both Commonwealth and Terran methods:
In the above example I used almost exactly the resource cost of the VRO version of the Asgard since its chassis is quite close to the cost of the Bayamon's.
For the engine:
It that example the resource cost is almost exactly that of a VRO TER XL All-round engine.
Secondly, making the player an owner faction won't make the ship show up in player shipyards. You'll need to add it within your mdscript to give the player the blueprints when a game starts. Assuming you want the player to start the game with the blueprints, something like this should work:
I'm not sure. I wanted to make the blueprints buyable at pioneers (because of the story around the ship). For my own use I cheated the blueprints in.