安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Havent heared of it yet. Is it a online server?
If i do squats with a backpack on the backpack is transfered into the inventory.
So i have to increase the length of the parka, or make it a bit wider on the bottom so it doesnt clip without a mask.
Probably doing the last one to solve that issue.
UndeadSurvivor = {
-- Minimum=0.00 Maximum=100.00 Default=0.04
StalkerChance = 0.04,
-- Minimum=0.00 Maximum=100.00 Default=0.04
NomadChance = 0.04,
-- Minimum=0.00 Maximum=100.00 Default=0.04
PrepperChance = 0.04,
-- Minimum=0.00 Maximum=100.00 Default=0.04
HeadhunterChance = 0.0,
Was it the fact that it was 0.0 instead of 0.00? Normally I'd just say no but, I had a world corruption error because of Base.Egg so you can never be to sure about the cause of problems.
Not sure yet if 0.0 instead of 0.00 can be a problem, would try it tho.
Does the "Normal" Headhunter spawn? Or only the Deadly one?
Just looked into the code and i realized i havent set the sandbox settings for the secret variations yet as i wanted to have them secret. I guess i should change that :D
Thank you for the report.
Should be fixed now
ERROR: General , 1668686399900> java.lang.RuntimeException: Cannot override existing registry id (2722) to new id (5732), item: Base.DeadlyHeadhunterRifle
ERROR: General , 1668686399901> at zombie.scripting.objects.Item.setRegistry_id(Item.java:3340)
ERROR: General , 1668686399902> at zombie.world.DictionaryData.parseCurrentItemSet(DictionaryData.java:245)
ERROR: General , 1668686399903> at zombie.world.WorldDictionary.init(WorldDictionary.java:213)
ERROR: General , 1668686399904> at zombie.iso.IsoWorld.init(IsoWorld.java:2430)
ERROR: General , 1668686399904> at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:261)
ERROR: General , 1668686399905> at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:218)
ERROR: General , 1668686399905> at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1668686399906> WorldDictionary: Warning: error occurred loading dictionary!
LOG : General , 1668686399906> WorldDictionary: Attempting to copy WorldDictionary backups...
LOG : General , 1668686399907> WorldDictionary: path = C:\Users\REHVO\Zomboid\Saves\Sandbox\savev2\WD_ERROR_1668686399\
ERROR: General , 1668686399935> ExceptionLogger.logException> Exception thrown zombie.world.WorldDictionaryException: WorldDictionary: Cannot load world due to WorldDictionary error. at WorldDictionary.init line:255.
ERROR: General , 1668686399935> DebugLogStream.printException> Stack trace:
zombie.world.WorldDictionaryException: WorldDictionary: Cannot load world due to WorldDictionary error.
at zombie.world.WorldDictionary.init(WorldDictionary.java:255)
Did you installed "Udderly Attachments" and a database option of it?
Not sure tho if a missing database can cause such error.
I tried it without a database, while it didnt started the error looked different.
You can play without udderly attachments tho, but then you have to deactivate the core module of it.
I will try to disable and use the mod again. ty for attention