安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








https://imgur.com/a/ia3ffLD
This is pretty ridiculous. I get that you probably want people to be able to find your tames, but I think you realize the problem here. A little less than half the current spawn rate seems good.
I don't know how that many spawned, but I have a screenshot of more than 20 of them just sitting on the edge of the swamp, nevermind inside.
And since there are that many they kill literally everything aswell so the swamps go from places with lots of creatures to just laby.
- How do the Prime dinos work? I see how to summon the "boss" variants, but not the prime
- Do you have rates for the inventory production of the dinos?
- Is the inventory production going to get .ini settings?
- Will the Boss/Prime dinos get .ini to turn off tek engram unlocks?
- Some of the info in the google doc is innacurate/outdated (Bananogmius is spelled Bananogimus in its spawn codes, there's no spawn code for Tek Tyrannotitan, etc.)
- Also have caught at least one instance of a variant missing an animation (Crystalline Suchomimus has no Claw Swipe)