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I thought the same thing for Amaterasu at first, but waiting around until the enemy burned to death didn't feel like Sasuke either. So it's represented as big, theoretically infinitely-scaling Dark orbs instead. DOT comes from Inferno Style, which can have Caltrops++ damage if you build around it.
Can you elaborate on why you think the self-harm build makes no sense, or how it doesn't feel like Sasuke? Mangekyou Sharingan comes at the price of hurting your own eyesight; in-universe, a ton of characters comment on Sasuke's self-destructive nature, so that's where Hatred thing comes from.
Also, what do you mean by Modes? His Curse Mark and Susanoo forms? I'll consider rebalancing Susanoo though.
Just my opinion here but I think The Crimson-Eyed deserves at least one more orb slot or new ways of acquiring them to start with. Having two lightning orbs and a possible darkness one lingering and stacking up would be awesome.
I often see myself losing too much self-inflicted damage and not even being able to defend myself right.
He doesn't really needs "buffs" just new ways to play him in different ways.
I actually just made some big changes. A quick summary:
- You can play Hatred for (1) to Exhaust it.
- Tomoe (your reusable Orb slot card) costs 0 now
- Amp Up no longer Evokes
- It should be easier to Channel Orbs
- A new power a la Self-Forming Clay that gives you Block whenever you lose HP
Hope this makes him more fun to play! I've been thinking and testing hard haha
https://freeimage.host/i/3cMKvHb
(Excuse me if the link doesn't work. It's my first attempt to share a image on Steam)