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dont get me wrong your idea isn't bad but i think that "marked for death" is nerfing this too much. Pyro use melee quite often (especially axtinguisher / postal pummeler)
maybe it can be reskin for powerjack or other pyro melee that doesnt have one
Oh I see your point. I'm trying to main oyro but I don't use melee that often unless for a speed boost (Powerjack) or maybe to be a pyroshark (Neon Annihilnator) Maybe it could be this wepons stats but without the "marked for death" penalty, instead, it could just be a "This weapon deploys 75 slower" penalty, like the axtinguisher.
This is a very bad idea The pyro is a very squishy class in the game he has only a decent amount of health and has short range weapons (Acept if you count the flare guns and shotguns)
People would rather choose the Powerjack
I think this should be the stats
''The Gardener's Fourden''
Level 1-100 Pitch Fork
+Gain 50% more health on kill (Permanent till death)
-Once you get a kill medi beams will heal 90% less
+Med kits will give you 25% more health
+5% more damage on kill
-Once you switch weapons you will be vulnerable to fire and be marked for death
+If on air does 100% more damage
-30% damage
Wow. This actually sounds balanced! Let's just keep it at that for now.
+30% reach
+on hit: bleed for 3 seconds
-25% dmg penaly
-crits only double bleed time and don't increase initial hit dmg
Necroposting to say I like this
deals a fair amount of knock back
35% slower fire rate
40% less damage