Team Fortress 2

Team Fortress 2

Bursting Betty
Rale 2014 年 6 月 14 日 上午 7:37
Stats (CANCELLED)
Don't post anymore stats, valve won't decide on it anyway.
最后由 Rale 编辑于; 2014 年 6 月 20 日 下午 4:40
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正在显示第 1 - 15 条,共 167 条留言
The Revanarchist 2014 年 6 月 14 日 上午 7:49 
100% damage
100% reload speed
100% god gun
The Astroman 2014 年 6 月 14 日 上午 7:50 
引用自 HK-47
100% damage
100% reload speed
100% god gun
No random crits
FTFY
Augoatstina 2014 年 6 月 14 日 上午 7:58 
PROS:
+50% clip size
+has clip-based reload
+telports stored and account for mini crits if telemporter down, crits of no all buildings down
Cons
-20% damage
-15% accuracy
-crits reset on death or resupply

I need some feedback on theese
Rale 2014 年 6 月 14 日 上午 8:04 
PROS:
+50% clip size
+has clip-based reload
+telports stored and account for mini crits if telemporter down, crits of no all buildings down
Cons
-20% damage
-15% accuracy
-crits reset on death or resupply

I need some feedback on theese

Don't forget no random crits
VetProf 2014 年 6 月 14 日 上午 8:18 
PROS:
+50% clip size
+has clip-based reload
+telports stored and account for mini crits if telemporter down, crits of no all buildings down
Cons
-20% damage
-15% accuracy
-crits reset on death or resupply

I need some feedback on theese

Well it's pretty well balanced, maybe a little overpowered. It might be better if it cannot deal random crits, to compensate for the stored crits.

Based on the description given itself, here's my suggestion.

PROS
-33% larger clip size (8 shots per clip)
-15% more damage
-10% faster firing speed

CONS
-20% less accuracy
-Every shot fired builds up 15% heat, and heat goes down by 10% per second when not firing weapon. If weapon overheats, the user is set on fire and the weapon is not usable for 15 seconds.

In other words, it's pretty useless if you're just randomly shooting. But with timing and aim, it can be deadly. But then again, it's usually your sentry that does the killing.
Sha Ded 2014 年 6 月 14 日 上午 8:42 
引用自 ShadowlordXD360
PROS:
+50% clip size
+has clip-based reload
+telports stored and account for mini crits if telemporter down, crits of no all buildings down
Cons
-20% damage
-15% accuracy
-crits reset on death or resupply

I need some feedback on theese

Well it's pretty well balanced, maybe a little overpowered. It might be better if it cannot deal random crits, to compensate for the stored crits.

Based on the description given itself, here's my suggestion.

PROS
-33% larger clip size (8 shots per clip)
-15% more damage
-10% faster firing speed

CONS
-20% less accuracy
-Every shot fired builds up 15% heat, and heat goes down by 10% per second when not firing weapon. If weapon overheats, the user is set on fire and the weapon is not usable for 15 seconds.

In other words, it's pretty useless if you're just randomly shooting. But with timing and aim, it can be deadly. But then again, it's usually your sentry that does the killing.

I'm getting kinda tired of seeing the whole heat build up thing and stored crits isn't anything new either. I myself can't think of anything off the top of my head right now but can you people plz try to be more original with these things because it's become quite obvious that valve doesn't like adding generic weapons with changed stats they look for mechanics (even though this will never be added and they sure as hell won't use community stats for it)
Rale 2014 年 6 月 14 日 上午 9:01 
引用自 ShadowlordXD360
PROS:
+50% clip size
+has clip-based reload
+telports stored and account for mini crits if telemporter down, crits of no all buildings down
Cons
-20% damage
-15% accuracy
-crits reset on death or resupply

I need some feedback on theese

Well it's pretty well balanced, maybe a little overpowered. It might be better if it cannot deal random crits, to compensate for the stored crits.

Based on the description given itself, here's my suggestion.

PROS
-33% larger clip size (8 shots per clip)
-15% more damage
-10% faster firing speed

CONS
-20% less accuracy
-Every shot fired builds up 15% heat, and heat goes down by 10% per second when not firing weapon. If weapon overheats, the user is set on fire and the weapon is not usable for 15 seconds.

In other words, it's pretty useless if you're just randomly shooting. But with timing and aim, it can be deadly. But then again, it's usually your sentry that does the killing.

PERFECT. Unfortunately, valve disagrees...
Goth Mommy 2014 年 6 月 14 日 上午 9:30 
Just a idea but..
PROS
+25% Firing rate
30 Bullets in clip
CONS
-20% Damage
No random crits
--------------------------
It would kinda be like an assault rifle for engie
Big Bob 2014 年 6 月 14 日 上午 9:41 
Pros:
+10% more damage
+150% clip size
+100% primary ammo size
+10% reload speed
Cons:
-5% less firing rate
-Overheat process:Every bullet adds 5% heat and 10% heat are dropped every 2 seconds. If 100% heat is made, the gun can't be used for 25 seconds and the wearer has 10% more fire vulnerability
Other stats:
-Fires straight,not in spreading bullets
-"Assault Meter" added. Alt-Fire:activates the meter and the wearer deals mini-crits on target and crits on headshot for 8 seconds
-1000 damage dealt needed for meter

Is good enough? Need feedback on these stats :jarate: :sentry: :medicon:
content 2014 年 6 月 14 日 上午 10:05 
keep it simple

The Pros

+30% firing speed

+has mag of 10 rounds

The Cons

-20% dmg

-only has 2 clips

no random crit hits

cannot pickup ammo from dispensers

Rale 2014 年 6 月 14 日 上午 10:17 
引用自 -=BB=-BasBeatz
Pros:
+10% more damage
+150% clip size
+100% primary ammo size
+10% reload speed
Cons:
-5% less firing rate
-Overheat process:Every bullet adds 5% heat and 10% heat are dropped every 2 seconds. If 100% heat is made, the gun can't be used for 25 seconds and the wearer has 10% more fire vulnerability
Other stats:
-Fires straight,not in spreading bullets
-"Assault Meter" added. Alt-Fire:activates the meter and the wearer deals mini-crits on target and crits on headshot for 8 seconds
-1000 damage dealt needed for meter

Is good enough? Need feedback on these stats :jarate: :sentry: :medicon:

I like the idea, but the PROS seems a little overpowered. But if it's for the primary weapon slot it's fine.
spring fox (已封禁) 2014 年 6 月 14 日 下午 1:19 
keep it simple
+50% more damage and it fires and slug not buckshot
-50% ammo pool (it looks like a tactical shotgun)
最后由 spring fox 编辑于; 2014 年 6 月 14 日 下午 1:21
theMilkDrinker 2014 年 6 月 14 日 下午 5:39 
It is called the Bursty Betty, so why not make it burst-fire?

+Fires a three-round burst (that is quicker than shooting three individual shots)

-33% damage.

This changes the overal damage done from one clip of a shotgun from 360 to 240 (actual number is 241.2, but they could round it off at 240) , but this gun fires the damage quicker.

最后由 theMilkDrinker 编辑于; 2014 年 6 月 14 日 下午 5:41
Fecal Gambit 2014 年 6 月 15 日 上午 12:06 
On Kill: Turns victim to ice.
Sunny 2014 年 6 月 15 日 上午 12:35 
It's really rather odd, the description has various statements which point towards what the gun would actually do, yet various ideas above have things that are completely different.

PROS
+Fires in a three-shot burst
+20% firing speed
+5% damage done
CONS
- Gun builds up heat over rounds fired (like the huntsman charging up), once meter is full, the user recieves -15 health and the gun is removed and can only be regain from a supply closet ( like the razorback )

Now not to offend, but this would fit better to the name.
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