Garry's Mod

Garry's Mod

​GWater1 - Dynamic Water [v1.4]
Rat_Binch 2022 年 4 月 16 日 下午 6:20
Where is the water limit file, I want to ruin my GPU
Where is the file containing the max limit for the water particles? I wanna see how far I can push this thing. :PuroAmazed:
< >
正在显示第 1 - 8 条,共 8 条留言
Darmagon 2022 年 4 月 18 日 下午 10:53 
Its an issue with the capacity of one or both rendering engines, if there were to be more water it would be likely for GWater to break down or Gmod to crash.
Rat_Binch 2022 年 4 月 19 日 上午 7:45 
引用自 Darmagon
Its an issue with the capacity of one or both rendering engines, if there were to be more water it would be likely for GWater to break down or Gmod to crash.
Exactly. where do i find this number. It doesnt have enough 9s :stimulation:
AbjectBark 2022 年 4 月 21 日 下午 8:42 
引用自 Rat_Binch
引用自 Darmagon
Its an issue with the capacity of one or both rendering engines, if there were to be more water it would be likely for GWater to break down or Gmod to crash.
Exactly. where do i find this number. It doesnt have enough 9s :stimulation:
well its not in the dills gwater adds i checked by making it thing my desktop was my gmod and i opened it and just letters and nummbers like  L‹ê3öÿôÿ H‹ØH…À„ HÉ H‹ÈL‰´$ ÿèÿ L‹ðH…ÀuH‹Ëÿßÿ 3ÀéÌ H
± H‰¼$P ÿ£ÿ H‹øH…À„£ H¨ H‹ÈL‰¤$ L‰¼$  ÿÿ H˜ H‹ÏL‹àÿ|ÿ L‹øM…ä„R H…À„I H  3ÒA¸H è;= ‹T$ L…  E3É3ÉÇ…  H AÿÖH•¤ E3ÉE3À3Éÿáþ L‹ðH…À„å HL$HH‰D$HAÿ×I‹Î…ÀˆÇ ÿ¯þ HL$`3ÒA¸@ èÍ< 3ÀHL$(H‰D$(H‰D$0H‰D$8H‰D$@‹D$PÇD$`€ ‰D$(HD$`ÇD$d  ÇD$h ÇEàP ÇEä H‰D$8HÇEè4@ ‰uðÇEô@ ÇEø ÇE4h ÇE8h ÇD$@@ ‰t$0AÿÔ…Àx ‹M<¾ A‰M H‹ËÿKþ H‹ÏÿBþ ‹Æëÿèý H‹Ëÿ/þ H‹Ïÿ&þ 3ÀL‹¤$ L‹¼$  H‹¼$P L‹´$ H‹ð H3Ìè¥; HÄ A]^[]ÃÌÌÌÌÌÌÌÌH‰\$H‰t$WHì  H‹w} H3ÄH‰„$ð H‹ñHŒ$€ 3ÒA¸h ÇD$0 HÇD$44@ ÇD$< ÇD$@@ ÇD$D è[; H
  E3ÉE3À3Òÿý LL$0ºs H‹øH„$€ A¸P H‰D$(H‹ÏÇD$ h ÿõü H‹Ï‹ØÿÚü …Ûu‹„$„ ‰Cë3ÀH‹Œ$ð H3Ìè¶: Lœ$  I‹[I‹s I‹ã_ÃÌH‰\$WHƒì H‹ÚÇ 3Ò‹ùJE3ÀèN „ÀtHT$8‹Ïènüÿÿë
copied and pasted from the .dll i dont know where it would be in all of the mumbo jumbo of stuff
最后由 AbjectBark 编辑于; 2022 年 4 月 21 日 下午 8:43
Meetric  [开发者] 2022 年 4 月 22 日 上午 7:30 
you need to compile the c++ code again with a higher particle limit, right now its hardcoded to 75,000 particles

warning: no matter what you do, nvidia FleX will start to break down after about a million particles and WILL max your gpu
最后由 Meetric 编辑于; 2022 年 4 月 22 日 上午 7:34
Meetric  [开发者] 2022 年 4 月 22 日 上午 7:32 
its defined in types.cpp
AbjectBark 2022 年 4 月 22 日 上午 7:56 
all i did was open the dll in notepad so i dont know how to decompile them
Rat_Binch 2022 年 4 月 22 日 上午 8:50 
引用自 Mee
its defined in types.cpp
wHERE IS THIS FILE?
Meetric  [开发者] 2022 年 4 月 22 日 下午 6:16 
on the github
< >
正在显示第 1 - 8 条,共 8 条留言
每页显示数: 1530 50