Age of Empires II (2013)

Age of Empires II (2013)

Ardar Diplomacy
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mrdizzle  [开发者] 2014 年 6 月 13 日 下午 6:21
Suggestions/bugs
Hey guys,

If you have a suggestion or have found a bug please say. :)

Currently i've been thinkning about a god system where you can choose a god to aid you in your war efforts maybe you could change god throughout the game or one time choice, and even possibly getting a soldier from the gods.

Anyway thanks for reading, and tell me whatever you think. :)
最后由 mrdizzle 编辑于; 2014 年 6 月 13 日 下午 6:21
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正在显示第 1 - 11 条,共 11 条留言
gamer001 2014 年 6 月 14 日 上午 3:38 
make it a 1 time choice
mrdizzle  [开发者] 2014 年 6 月 14 日 上午 3:40 
Ok, thanks gamer001. Do you have any other suggestions?
gamer001 2014 年 6 月 14 日 上午 5:02 
引用自 croboss
Ok, thanks gamer001. Do you have any other suggestions?
no not really just keep up the good work with the maps
Hidden5hadow 2014 年 6 月 15 日 上午 5:56 
Age of Mythology...
Mr Moose 2014 年 6 月 15 日 上午 10:26 
Great map but I've noted two issues.

1- It should explain how to use tax collectors in game many players get confused
2- The passage in the middle of the map, from reds base heading south gets blocked too easily. I've managed to block it with two units, it makes dealing with teal and visa versa very difficult espcially if the trolls have moved in from the north

Also in relation to gods. Why don't you give each civ a specific god or to adopt the capitals religion. How this will be done I don't know as I'm not good with the map maker but the bonus should be a one time thing. If units and or a hero it should stem from the capital of the player. A single hero unit could be good but nothing very powerful? Personally I like the map how it is.
mrdizzle  [开发者] 2014 年 6 月 15 日 下午 4:23 
@Mr Moose

1-I've tried to explain tax collectors by saying read the hints even though many people wont.. I'll try to tell p1 better probably.

2-When testing the map once already published i've come across this issue as-well like you said with 2 units. I'll try to make that wider as-well in the next version. :)

I don't exactly understand what you're trying to say here, but i think you're saying each nation has a god, but can adopt the capitals? Like how Catholiqiusm was? And when choosing a god they get a special hero?
mrdizzle  [开发者] 2014 年 6 月 15 日 下午 7:48 
引用自 Warchief Rhor
Maybe you could get some inspiration from ancient religons. Creating a Odin-like god of war with berserkers or a Rá-like sun god with some kind of priest unit. Anyway, keep up the good work lad! =P

Ok i'll keep this in mind. :)
Femboy Enjoyer 2014 年 6 月 25 日 下午 12:12 
In the next version you should update all the races to be either in scenario editor or else you can't play anyone but the capitol in single player
mrdizzle  [开发者] 2014 年 6 月 25 日 下午 3:28 
Yea, i will do that. Makes it much easier.
Femboy Enjoyer 2014 年 6 月 26 日 下午 5:35 
引用自 croboss
Yea, i will do that. Makes it much easier.
Another thing ive noticed is when you switch everything around to make everything correct when doing diplomacy the 7th and 8th computer player (celts, goths, or koreans) will not be affected by diplomacy E.G. impossbe to ally yourself with those as they accept thetribute their words come ip and then they flip to ally then right back to enemy
mrdizzle  [开发者] 2014 年 6 月 26 日 下午 11:43 
引用自 chanceburge940
引用自 croboss
Yea, i will do that. Makes it much easier.
Another thing ive noticed is when you switch everything around to make everything correct when doing diplomacy the 7th and 8th computer player (celts, goths, or koreans) will not be affected by diplomacy E.G. impossbe to ally yourself with those as they accept thetribute their words come ip and then they flip to ally then right back to enemy

Haha actually p7,p8 can not ally p1. I did this so all of you'se cant just ally each other and take over the world, and so one of those or both have to die before the game can end.
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