武装突袭3

武装突袭3

Fire Support Plus
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Phenosi  [开发者] 2022 年 1 月 16 日 上午 3:55
Known Issues
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Phenosi  [开发者] 2022 年 1 月 16 日 上午 3:56 
Napalm is currently not compatible with ACE3.

Edit: FIXED!
最后由 Phenosi 编辑于; 2022 年 2 月 23 日 上午 7:33
LumièreL(Frank) 2022 年 1 月 16 日 下午 5:59 
引用自 Phenosi
Napalm is currently not compatible with ACE3.

Try this
{
[_x, 4] remoteExecCall ["ace_fire_fnc_burn"];
} forEach (nearestObjects [_damagecenterpos,
[
"Civilian",
"SoldierGB",
"SoldierEB",
"SoldierWB"
], 27]);

This code has been tested in my mission and can put the player and AI into ace's burning state.Hope this helps you.
最后由 LumièreL(Frank) 编辑于; 2022 年 1 月 16 日 下午 6:00
Phenosi  [开发者] 2022 年 1 月 17 日 上午 12:47 
引用自 lumièreL
引用自 Phenosi
Napalm is currently not compatible with ACE3.

Try this
{
[_x, 4] remoteExecCall ["ace_fire_fnc_burn"];
} forEach (nearestObjects [_damagecenterpos,
[
"Civilian",
"SoldierGB",
"SoldierEB",
"SoldierWB"
], 27]);

This code has been tested in my mission and can put the player and AI into ace's burning state.Hope this helps you.


Wow! this is really helpful! :)
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