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Current Changes
* Lower Snubber penetration to Pistol levels.
* Scale weapon families to be more equally weighted
* Split offhand weapons into parry vs penetration branches
* Split Sniper rifles into heavy and light branches
* Split Pistols into heavy and light branches
* Split Snubbers into Asault and Regular branches
* Set initiatives for weapon families to all be the same (e.g., Light Pistols are always 6 INIT)
* Fill out all branches until level 10
* Standardize Scavenging and Relic Equipment
I'll be posting it up hopefully later tonight. I ran into some animation problems.