安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








1. I needed to put in 10 sp into the bottom tree just to get to the second tier when trying to get lightning strike
2. the lord's top unique skills in the top tree are mislabled
3. unable to see your own faction description while in game when you go to your faction stats screen
4. you can't use your first spell which is heal undead on the fish units, not sure if that's intentional though
5. audio queues in battle are of different races but that's nbd
really awesome mod though and the character models look great, once the bugs are knocked out (mostly the lord's skill tree issues) i'm definitely coming back to it
But other i would work on )
1. unique lords tree,(sharks upgrades) when u upgrade them nothign happens, the buffs stay on 5 points even when u upgrade them.
2. upgrades at tech tree last upgrades on each tree of sharks man races dosent apply and dont give any bonusses.
3. the sea bests in the one of main vampire coasts armies had 200k hp .
4.the skill which gaves more defense to lord need 0 points spend on tree before wich blocks the way,(normally its saids 4 or 5 so 0 automicly blocks the way)
5. i may swap races(not sure if it was with flesheaters or firstborns) units with shields have less defenses and more atack than standard unit.
6.not sure if it was intensional but i think base cap for sea dragon should be 1 instead of 0 bcs now u need to get perk on general which gave 1 to all cap to recruit one.
7.Next one is idea not a bug, since normal vampire coast tree dosent apply to sharks maybe adding few upggrades to modded shark tree would be nice or chaning the original ones to add sharks unit to them.
8. Well i think changing atack animations for normal sharks lord would be nice since one small arrow with 1000 dmg is alitte bit buggy, animation could be from trogolodon for example,
9. the dunkleosteus with guns(one missle 240 ukeep i think) have bugged animation which results in bugging and canceling itself, they never shot even when they can they first sec of animation play itself and then it stop and it repeats it self.
10. i think also that sea serpent/dragon have to op animation bcs he won 1v1 with waranozaur without loosing even 10% of his life. i think its animation which look like dodge or smth. But Sea dragon in fight with normal untis losses life normally, op dodge works only in 1v1 with others bug creatures i think.
Well i think thats all for now. Sorry for my poor choice of words also sorry for mistakes in grammar i dont have eneough power of will to check whole text. Also GJ mod is rly good even if it is buggeg. you made awesome work with others. I am looking forward to see this mod in future :).