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+50% more max metal
-25 health on wearer
Can't collect metal from dispensers
Stats:
Able to carry 250 metal
Does 20% more damage
Is 30% slower to swing
Loot 50 more metal than usual from a destroyed sentry
Take 5% more damage passively
Deal 5% more damage passively
On death , where your weapon is dropped on the ground in ragdoll mode, the dropped wep acts as a trap which, when stood on, does 20 damage and causes bleeding for 6 seconds
+20% More metal received from ammo packs, dispencers, and parts.
+10% Longer dispencer beam range (Increases by 2 per upgrade, max = 14)
When dispencer metal storage is full; +5 additional health per second.
15% Slower repair rate
-25% Primary ammo clip on wearer
-25% Primary ammo capacity on wearer
Sacrifice personal protection for team longevity (ammo is also reduced to prevent the engineer from having too much strength)